Enhance typing animation and background interaction with subtle new elements

Speed up the typing animation, introduce click-based ripple effects on the background dots, and replace the "how it works" link with a minimal "-h" flag and a faint byline.

Replit-Commit-Author: Agent
Replit-Commit-Session-Id: 6def8112-39d2-4641-b93b-f39108179f33
Replit-Commit-Checkpoint-Type: full_checkpoint
Replit-Commit-Event-Id: 6dcd9377-c004-4fa1-82a2-b1e55f7e9e41
Replit-Commit-Screenshot-Url: https://storage.googleapis.com/screenshot-production-us-central1/42ae33dd-8759-4196-85a5-434465c72ece/6def8112-39d2-4641-b93b-f39108179f33/iilSvgd
Replit-Helium-Checkpoint-Created: true
This commit is contained in:
keshavananddev
2026-04-24 03:42:49 +00:00
parent d5fde28b15
commit 9c878fb1d0
3 changed files with 118 additions and 30 deletions

View File

@@ -21,10 +21,11 @@
</svg>
</button>
</div>
<a href="/docs.html" class="docs-link">how it works &rarr;</a>
</main>
<a href="/docs.html" class="help-flag" id="helpFlag" aria-label="how it works">-h</a>
<span class="byline" id="byline">// vibe coded to present human code</span>
<script type="module" src="/src/main.ts"></script>
</body>
</html>

View File

@@ -24,19 +24,19 @@ function typeWithScramble(target: string, onDone?: () => void) {
onDone?.();
return;
}
let cycles = target[i] === ' ' ? 0 : 2 + Math.floor(Math.random() * 2);
let cycles = target[i] === ' ' ? 0 : 1 + Math.floor(Math.random() * 2);
function flicker() {
if (cycles <= 0) {
resolved += target[i];
typedEl.textContent = resolved;
i++;
setTimeout(nextChar, 22 + Math.random() * 30);
setTimeout(nextChar, 8 + Math.random() * 18);
return;
}
const ch = SCRAMBLE[Math.floor(Math.random() * SCRAMBLE.length)];
typedEl.textContent = resolved + ch;
cycles--;
setTimeout(flicker, 28);
setTimeout(flicker, 14);
}
flicker();
}
@@ -46,7 +46,7 @@ function typeWithScramble(target: string, onDone?: () => void) {
if (reduceMotion) {
typedEl.textContent = COMMAND;
} else {
setTimeout(() => typeWithScramble(COMMAND), 280);
setTimeout(() => typeWithScramble(COMMAND), 180);
}
/* ---------- Silent copy (no flashy feedback, just a brief icon swap) ---------- */
@@ -112,6 +112,14 @@ let curX = -9999;
let curY = -9999;
let active = false;
// Click ripples — expanding rings that push dots outward as they pass.
type Ripple = { x: number; y: number; born: number };
const ripples: Ripple[] = [];
const RIPPLE_LIFE = 900; // ms
const RIPPLE_MAX = 520; // max radius in px
const RIPPLE_BAND = 70; // ring thickness
const RIPPLE_PUSH = 36; // peak displacement
function build() {
dpr = Math.max(1, window.devicePixelRatio || 1);
w = window.innerWidth;
@@ -138,11 +146,21 @@ function onMove(x: number, y: number) {
active = true;
}
function spawnRipple(x: number, y: number) {
ripples.push({ x, y, born: performance.now() });
// cap to keep things light
if (ripples.length > 8) ripples.shift();
}
window.addEventListener('mousemove', (e) => onMove(e.clientX, e.clientY), { passive: true });
window.addEventListener('mouseleave', () => { active = false; });
window.addEventListener('click', (e) => spawnRipple(e.clientX, e.clientY));
window.addEventListener('touchmove', (e) => {
if (e.touches[0]) onMove(e.touches[0].clientX, e.touches[0].clientY);
}, { passive: true });
window.addEventListener('touchstart', (e) => {
if (e.touches[0]) spawnRipple(e.touches[0].clientX, e.touches[0].clientY);
}, { passive: true });
window.addEventListener('touchend', () => { active = false; });
window.addEventListener('resize', build);
@@ -154,21 +172,37 @@ const BASE_ALPHA = 0.11;
const PEAK_ALPHA = 0.9;
function frame() {
const now = performance.now();
// smooth cursor lerp
if (!active) {
// ease cursor off-screen so dots settle smoothly when mouse leaves
targetX = -9999;
targetY = -9999;
}
curX += (targetX - curX) * 0.18;
curY += (targetY - curY) * 0.18;
// expire dead ripples
for (let i = ripples.length - 1; i >= 0; i--) {
if (now - ripples[i].born > RIPPLE_LIFE) ripples.splice(i, 1);
}
// precompute ripple state
const rippleState = ripples.map(rp => {
const p = (now - rp.born) / RIPPLE_LIFE; // 0..1
const radius = p * RIPPLE_MAX;
const fade = 1 - p; // weakens over time
return { x: rp.x, y: rp.y, radius, fade };
});
ctx.clearRect(0, 0, w, h);
const r2 = RADIUS * RADIUS;
for (let i = 0; i < dots.length; i++) {
const d = dots[i];
// --- cursor displacement ---
const dx = d.bx - curX;
const dy = d.by - curY;
const d2 = dx * dx + dy * dy;
@@ -178,29 +212,43 @@ function frame() {
if (d2 < r2) {
const dist = Math.sqrt(d2) || 0.0001;
// smooth falloff (ease-out-cubic style)
const t = 1 - dist / RADIUS;
strength = t * t;
// push dots away from cursor
tx = (dx / dist) * strength * PUSH;
ty = (dy / dist) * strength * PUSH;
}
// --- ripple displacement (additive) ---
let rippleStrength = 0;
for (let k = 0; k < rippleState.length; k++) {
const rp = rippleState[k];
const rdx = d.bx - rp.x;
const rdy = d.by - rp.y;
const rdist = Math.sqrt(rdx * rdx + rdy * rdy) || 0.0001;
const delta = Math.abs(rdist - rp.radius);
if (delta < RIPPLE_BAND) {
const ringT = 1 - delta / RIPPLE_BAND; // 0..1 across band
const s = ringT * ringT * rp.fade;
tx += (rdx / rdist) * s * RIPPLE_PUSH;
ty += (rdy / rdist) * s * RIPPLE_PUSH;
if (s > rippleStrength) rippleStrength = s;
}
}
// smooth toward target offset
d.ox += (tx - d.ox) * 0.18;
d.oy += (ty - d.oy) * 0.18;
d.ox += (tx - d.ox) * 0.22;
d.oy += (ty - d.oy) * 0.22;
const px = d.bx + d.ox;
const py = d.by + d.oy;
// alpha + color blend
const alpha = BASE_ALPHA + (PEAK_ALPHA - BASE_ALPHA) * strength;
// size also grows slightly near cursor
const size = 1 + strength * 1.6;
// combined visual strength (cursor + ripple, capped)
const visStrength = Math.min(1, strength + rippleStrength);
const alpha = BASE_ALPHA + (PEAK_ALPHA - BASE_ALPHA) * visStrength;
const size = 1 + visStrength * 1.6;
if (strength > 0.04) {
// blend toward accent near cursor
const blend = strength;
if (visStrength > 0.04) {
const blend = visStrength;
const r = Math.round(230 * (1 - blend) + 166 * blend);
const g = Math.round(230 * (1 - blend) + 227 * blend);
const b = Math.round(230 * (1 - blend) + 161 * blend);
@@ -209,11 +257,10 @@ function frame() {
ctx.fillStyle = `rgba(${BASE_RGB}, ${alpha})`;
}
// draw a tiny square — sharper than circles at this size, also faster
ctx.fillRect(px - size / 2, py - size / 2, size, size);
}
// a single soft glow that follows the cursor — adds presence
// soft cursor glow
if (active) {
const grad = ctx.createRadialGradient(curX, curY, 0, curX, curY, RADIUS);
grad.addColorStop(0, `rgba(${ACCENT_RGB}, 0.10)`);
@@ -222,6 +269,17 @@ function frame() {
ctx.fillRect(curX - RADIUS, curY - RADIUS, RADIUS * 2, RADIUS * 2);
}
// ripple ring outlines — very faint, just a hint
for (let k = 0; k < rippleState.length; k++) {
const rp = rippleState[k];
if (rp.radius < 4) continue;
ctx.strokeStyle = `rgba(${ACCENT_RGB}, ${0.16 * rp.fade})`;
ctx.lineWidth = 1;
ctx.beginPath();
ctx.arc(rp.x, rp.y, rp.radius, 0, Math.PI * 2);
ctx.stroke();
}
requestAnimationFrame(frame);
}

View File

@@ -133,19 +133,45 @@ body {
height: 16px;
}
.docs-link {
color: var(--dim);
/* tiny "-h" flag — shows up late, sits in the bottom-left */
.help-flag {
position: fixed;
left: 1rem;
bottom: 1rem;
z-index: 1;
font-family: var(--mono);
font-size: 0.7rem;
letter-spacing: 0.02em;
color: rgba(106, 106, 114, 0.55);
text-decoration: none;
font-size: 0.85rem;
padding: 0.2rem 0;
border-bottom: 1px solid transparent;
transition: color 160ms ease, border-color 160ms ease;
align-self: center;
padding: 0.15rem 0.3rem;
opacity: 0;
transition: color 200ms ease, opacity 200ms ease;
animation: fadeFaint 700ms ease-out 2200ms forwards;
}
.docs-link:hover {
color: var(--fg);
border-bottom-color: var(--line);
.help-flag:hover { color: var(--fg); }
/* even fainter — bottom-right */
.byline {
position: fixed;
right: 1rem;
bottom: 1rem;
z-index: 1;
font-family: var(--mono);
font-size: 0.62rem;
letter-spacing: 0.02em;
color: rgba(106, 106, 114, 0.28);
pointer-events: none;
opacity: 0;
animation: fadeWhisper 900ms ease-out 2700ms forwards;
}
@keyframes fadeFaint {
to { opacity: 1; }
}
@keyframes fadeWhisper {
to { opacity: 1; }
}
@media (max-width: 640px) {
@@ -154,9 +180,12 @@ body {
font-size: 0.92rem;
padding: 0.9rem 1rem;
}
.help-flag { font-size: 0.65rem; }
.byline { font-size: 0.56rem; }
}
@media (prefers-reduced-motion: reduce) {
.stage { animation: none; opacity: 1; }
.caret { animation: none; }
.help-flag, .byline { animation: none; opacity: 1; }
}