Fix timer toggle: manual control, starts from set value, syncs with modTimerRunning
This commit is contained in:
@@ -86,8 +86,13 @@ function handle(msg){
|
||||
room=msg.room;
|
||||
if(role==='mod'){renderMod();renderRoundButtons();}
|
||||
else{renderPlayerBuzzer();startPlayerTimer();}
|
||||
// If timer is enabled and this is a fresh open, load the timer
|
||||
if(room.settings.timerSeconds>0 && modTimerRemaining===0 && !modTimerRunning){
|
||||
modTimerRemaining=room.settings.timerSeconds;
|
||||
renderModTimerDisplay();
|
||||
}
|
||||
break;
|
||||
case 'round_closed':
|
||||
case 'round_closed':
|
||||
room=msg.room;
|
||||
if(role==='mod'){renderMod();renderRoundButtons();toast('ROUND CLOSED','warn');}
|
||||
else{renderPlayerBuzzer();stopPlayerTimer();}
|
||||
@@ -96,16 +101,7 @@ function handle(msg){
|
||||
room=msg.room;
|
||||
if(role==='mod'){renderMod();renderRoundButtons();}else renderPlayerBuzzer();
|
||||
break;
|
||||
case 'round_closed':
|
||||
room=msg.room;
|
||||
if(role==='mod')renderMod();
|
||||
else{renderPlayerBuzzer();stopPlayerTimer();toast('ROUND CLOSED','warn');}
|
||||
break;
|
||||
case 'buzzer_reset':
|
||||
room=msg.room;
|
||||
if(role==='mod')renderMod();else renderPlayerBuzzer();
|
||||
break;
|
||||
case 'buzz_event':
|
||||
case 'buzz_event':
|
||||
room=msg.room;
|
||||
if(role==='mod'){renderMod();renderRoundButtons();}else{renderPlayerBuzzer();addFeed(msg);}
|
||||
break;
|
||||
@@ -299,6 +295,37 @@ function modTimerReset(){
|
||||
renderModTimerDisplay();
|
||||
broadcastTimerToPlayers(modTimerRemaining,false);
|
||||
}
|
||||
function modTimerToggle(){
|
||||
if(modTimerRunning){
|
||||
clearInterval(modTimerInterval);modTimerRunning=false;
|
||||
document.getElementById('btn-timer-ss').textContent='START';
|
||||
broadcastTimerToPlayers(modTimerRemaining,false);
|
||||
} else {
|
||||
if(modTimerRemaining<=0)modTimerLoad();
|
||||
modTimerRunning=true;
|
||||
document.getElementById('btn-timer-ss').textContent='PAUSE';
|
||||
broadcastTimerToPlayers(modTimerRemaining,true);
|
||||
modTimerInterval=setInterval(()=>{
|
||||
modTimerRemaining--;
|
||||
renderModTimerDisplay();
|
||||
broadcastTimerToPlayers(modTimerRemaining,true);
|
||||
if(modTimerRemaining<=0){
|
||||
clearInterval(modTimerInterval);modTimerRunning=false;
|
||||
document.getElementById('btn-timer-ss').textContent='START';
|
||||
ws_send({type:'close_round'});
|
||||
toast('TIME UP — round closed','warn');
|
||||
if(typeof gsap!=='undefined'){
|
||||
gsap.to('#mod-timer-disp',{scale:1.08,duration:0.1,yoyo:true,repeat:3,ease:'power2.inOut'});
|
||||
}
|
||||
}
|
||||
},1000);
|
||||
}
|
||||
}
|
||||
|
||||
function toggleTimer(){
|
||||
modTimerToggle();
|
||||
}
|
||||
|
||||
function modTimerToggle(){
|
||||
if(modTimerRunning){
|
||||
clearInterval(modTimerInterval);modTimerRunning=false;
|
||||
@@ -338,23 +365,22 @@ function renderModTimerDisplay(){
|
||||
const s=modTimerRemaining;
|
||||
el.textContent=fmtTime(s);
|
||||
el.className='timer-digits'+(s<=5?' danger':s<=10?' warn':'');
|
||||
const tog=document.getElementById('timer-tog');
|
||||
if(tog)tog.checked=modTimerRunning;
|
||||
}
|
||||
|
||||
function modTimerLoad(){
|
||||
modTimerRemaining=Math.max(5,parseInt(document.getElementById('mod-timer-set').value)||30);
|
||||
const sec=parseInt(document.getElementById('mod-timer-set').value)||30;
|
||||
modTimerRemaining=sec;
|
||||
modTimerRunning=false;
|
||||
clearInterval(modTimerInterval);
|
||||
document.getElementById('btn-timer-ss').textContent='START';
|
||||
document.getElementById('timer-tog').checked=false;
|
||||
// Keep toggle state as is - don't auto-uncheck
|
||||
renderModTimerDisplay();
|
||||
}
|
||||
|
||||
function modTimerReset(){
|
||||
clearInterval(modTimerInterval);
|
||||
modTimerRunning=false;
|
||||
document.getElementById('timer-tog').checked=false;
|
||||
// Keep toggle state as is - don't auto-uncheck
|
||||
modTimerRemaining=Math.max(5,parseInt(document.getElementById('mod-timer-set').value)||30);
|
||||
renderModTimerDisplay();
|
||||
broadcastTimerToPlayers(modTimerRemaining,false);
|
||||
@@ -374,53 +400,13 @@ function broadcastTimerToPlayers(sec,running){
|
||||
function toggleRound(){
|
||||
if(room.buzzerState.roundOpen){
|
||||
ws_send({type:'close_round'});
|
||||
// Pause timer if toggle is ON
|
||||
if(document.getElementById('timer-tog').checked){
|
||||
modTimerToggle();
|
||||
}
|
||||
} else {
|
||||
ws_send({type:'open_round'});
|
||||
// Start timer if toggle is ON
|
||||
if(document.getElementById('timer-tog').checked){
|
||||
modTimerLoad();
|
||||
modTimerRunning=true;
|
||||
document.getElementById('btn-timer-ss').textContent='PAUSE';
|
||||
modTimerInterval=setInterval(()=>{
|
||||
modTimerRemaining--;
|
||||
renderModTimerDisplay();
|
||||
broadcastTimerToPlayers(modTimerRemaining,true);
|
||||
if(modTimerRemaining<=0){
|
||||
clearInterval(modTimerInterval);modTimerRunning=false;
|
||||
document.getElementById('btn-timer-ss').textContent='START';
|
||||
document.getElementById('timer-tog').checked=false;
|
||||
ws_send({type:'close_round'});
|
||||
toast('TIME UP — round closed','warn');
|
||||
}
|
||||
},1000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function resumeRound(){
|
||||
ws_send({type:'resume_round'});
|
||||
// Resume timer if toggle is ON
|
||||
if(document.getElementById('timer-tog').checked){
|
||||
modTimerLoad();
|
||||
modTimerRunning=true;
|
||||
document.getElementById('btn-timer-ss').textContent='PAUSE';
|
||||
modTimerInterval=setInterval(()=>{
|
||||
modTimerRemaining--;
|
||||
renderModTimerDisplay();
|
||||
broadcastTimerToPlayers(modTimerRemaining,true);
|
||||
if(modTimerRemaining<=0){
|
||||
clearInterval(modTimerInterval);modTimerRunning=false;
|
||||
document.getElementById('btn-timer-ss').textContent='START';
|
||||
document.getElementById('timer-tog').checked=false;
|
||||
ws_send({type:'close_round'});
|
||||
toast('TIME UP — round closed','warn');
|
||||
}
|
||||
},1000);
|
||||
}
|
||||
}
|
||||
|
||||
function renderRoundButtons(){
|
||||
@@ -436,10 +422,6 @@ function renderRoundButtons(){
|
||||
btn.className='btn btn-g btn-full';
|
||||
resumeBtn.style.display='block';
|
||||
}
|
||||
|
||||
// Sync timer toggle state with modTimerRunning
|
||||
const tog=document.getElementById('timer-tog');
|
||||
if(tog){tog.checked=modTimerRunning;}
|
||||
}
|
||||
|
||||
// ══════════════════════════════════════════════════════
|
||||
@@ -464,6 +446,8 @@ function renderMod(){
|
||||
renderModPlayerList();
|
||||
renderModTeams();
|
||||
renderRoundButtons();
|
||||
// Sync timer toggle with running state
|
||||
document.getElementById('timer-tog').checked=modTimerRunning;
|
||||
}
|
||||
|
||||
function renderModBuzz(evt){
|
||||
@@ -568,6 +552,7 @@ function renderModSettings(){
|
||||
renderLiveTeamNames();
|
||||
renderRoundButtons();
|
||||
renderModTimerDisplay();
|
||||
document.getElementById('timer-tog').checked=modTimerRunning;
|
||||
}
|
||||
|
||||
function segActivate(groupId,val){
|
||||
|
||||
Reference in New Issue
Block a user