gate auto
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package org.firstinspires.ftc.teamcode.autonomous;
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import static org.firstinspires.ftc.teamcode.utils.Turret.limelightUsed;
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import com.acmerobotics.dashboard.FtcDashboard;
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import com.acmerobotics.dashboard.config.Config;
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import com.acmerobotics.dashboard.telemetry.MultipleTelemetry;
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import com.pedropathing.follower.Follower;
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import com.pedropathing.geometry.BezierCurve;
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import com.pedropathing.geometry.BezierLine;
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import com.pedropathing.geometry.Pose;
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import com.pedropathing.paths.PathChain;
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import com.qualcomm.hardware.lynx.LynxModule;
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import com.qualcomm.robotcore.eventloop.opmode.Autonomous;
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import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
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import org.firstinspires.ftc.teamcode.constants.Color;
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import org.firstinspires.ftc.teamcode.constants.ServoPositions;
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import org.firstinspires.ftc.teamcode.pedroPathing.Constants;
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import org.firstinspires.ftc.teamcode.teleop.TeleopV4;
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import org.firstinspires.ftc.teamcode.utilsv2.*;
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import org.firstinspires.ftc.teamcode.utils.MeasuringLoopTimes;
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import java.util.List;
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@Config
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@Autonomous (preselectTeleOp = "TeleopV4")
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public class Auto21Ball_Front_Gate extends LinearOpMode {
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Robot robot;
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MultipleTelemetry TELE;
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Follower follower;
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MeasuringLoopTimes loopTimes;
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Shooter shooter;
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Turret turret;
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Flywheel flywheel;
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VelocityCommander commander;
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SpindexerTransferIntake spindexer;
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// Wait Times
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public static double rapidWaitTime = 0.5;
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public static double rapidShootTime = 0.8;
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public static double openGate1Time = 1.5;
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public static double openGate2Time = 1.5;
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public static double openGateWaitTime = 5;
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// Initialize path state machine
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private enum PathState {
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DRIVE_SHOOT0, WAIT_SHOOT0,
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PICKUP1, OPENGATE1, DRIVE_SHOOT1, WAIT_SHOOT1,
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PICKUP2, OPENGATE2, DRIVE_SHOOT2, WAIT_SHOOT2,
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INTAKE_GATE, DRIVE_SHOOT_GATE, WAIT_SHOOT_GATE, DRIVE_SHOOT_LEAVE, WAIT_SHOOT_LEAVE
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}
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PathState pathState = PathState.DRIVE_SHOOT0;
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// Poses
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public static double startPoseX = 55, startPoseY = 38, startPoseH = -90;
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public static double shoot0X = 18, shoot0Y = 18, shoot0H = -30;
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public static double pickup1ControlX = 101.53321878579611, pickup1ControlY = 81.84077892325314;
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public static double pickup1X = 54, pickup1Y = 10, pickup1H = 0;
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public static double openGate1ControlX = 43.82989690721648, openGate1ControlY = 3.86540664375714;
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public static double openGate1X = 59, openGate1Y = 2, openGate1H = 0;
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public static double shoot1ControlX = 40, shoot1ControlY = 3;
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public static double shoot1X = 18, shoot1Y = 11, shoot1H = -30;
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public static double pickup2ControlX = 18, pickup2ControlY = -11;
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public static double pickup2X = 61, pickup2Y = -14.5, pickup2H = 0;
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public static double openGate2ControlX = 45.9782359679267, openGate2ControlY = -15.106643757159245;
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public static double openGate2X = 57, openGate2Y = -8, openGate2H = 0;
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public static double shoot2ControlX = 57, shoot2ControlY = -8;
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public static double shoot2X = 18, shoot2Y = 11, shoot2H = -30;
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public static double intakeGateControlX = 59, intakeGateControlY = 60;
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public static double intakeGateX = 59, intakeGateY = -12, intakeGateH = 20;
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public static double shootGateControlX = 59, shootGateControlY = -12;
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public static double shootGateX = 18, shootGateY = 11, shootGateH = -30;
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public static double shootLeaveControlX = 59, shootLeaveControlY = -12;
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public static double shootLeaveX = 14, shootLeaveY = 40, shootLeaveH = -50;
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double[] xPoses = {startPoseX, shoot0X,
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pickup1ControlX, pickup1X, openGate1ControlX, openGate1X, shoot1ControlX, shoot1X,
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pickup2ControlX, pickup2X, openGate2ControlX, openGate2X, shoot2ControlX, shoot2X,
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intakeGateControlX, intakeGateX, shootGateControlX, shootGateX,
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shootLeaveControlX, shootLeaveX};
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double[] yPoses = {startPoseY, shoot0Y,
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pickup1ControlY, pickup1Y, openGate1ControlY, openGate1Y, shoot1ControlY, shoot1Y,
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pickup2ControlY, pickup2Y, openGate2ControlY, openGate2Y, shoot2ControlY, shoot2Y,
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intakeGateControlY, intakeGateY, shootGateControlY, shootGateY,
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shootLeaveControlY, shootLeaveY};
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double[] headings = {startPoseH, shoot0H,
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0, pickup1H, 0, openGate1H, 0, shoot1H,
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0, pickup2H, 0, openGate2H, 0, shoot2H,
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0, intakeGateH, 0, shootGateH,
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0, shootLeaveH};
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Pose startPose, shoot0,
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pickup1Control, pickup1, openGate1Control, openGate1, shoot1Control, shoot1,
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pickup2Control, pickup2, openGate2Control, openGate2, shoot2Control, shoot2,
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intakeGateControl, intakeGate, shootGateControl, shootGate,
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shootLeaveControl, shootLeave;
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private void initializePoses(){
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startPose = new Pose(xPoses[0], yPoses[0], Math.toRadians(headings[0]));
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shoot0 = new Pose(xPoses[1], yPoses[1], Math.toRadians(headings[1]));
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pickup1Control = new Pose(xPoses[2], yPoses[2]);
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pickup1 = new Pose(xPoses[3], yPoses[3], Math.toRadians(headings[3]));
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openGate1Control = new Pose(xPoses[4], yPoses[4]);
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openGate1 = new Pose(xPoses[5], yPoses[5], Math.toRadians(headings[5]));
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shoot1Control = new Pose(xPoses[6], yPoses[6]);
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shoot1 = new Pose(xPoses[7], yPoses[7], Math.toRadians(headings[7]));
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pickup2Control = new Pose(xPoses[8], yPoses[8]);
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pickup2 = new Pose(xPoses[9], yPoses[9], Math.toRadians(headings[9]));
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openGate2Control = new Pose(xPoses[10], yPoses[10]);
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openGate2 = new Pose(xPoses[11], yPoses[11], Math.toRadians(headings[11]));
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shoot2Control = new Pose(xPoses[12], yPoses[12]);
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shoot2 = new Pose(xPoses[13], yPoses[13], Math.toRadians(headings[13]));
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intakeGateControl = new Pose(xPoses[14], yPoses[14]);
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intakeGate = new Pose(xPoses[15], yPoses[15], Math.toRadians(headings[15]));
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shootGateControl = new Pose(xPoses[16], yPoses[16]);
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shootGate = new Pose(xPoses[17], yPoses[17], Math.toRadians(headings[17]));
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shootLeaveControl = new Pose(xPoses[18], yPoses[18]);
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shootLeave = new Pose(xPoses[19], yPoses[19], Math.toRadians(headings[19]));
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}
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//Building Paths
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PathChain startPose_shoot0, shoot0_pickup1, pickup1_openGate1, openGate1_shoot1,
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shoot1_pickup2, pickup2_openGate2, openGate2_shoot2,
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shoot2_intakeGate, intakeGate_shootGate, shootGate_intakeGate, intakeGate_shootLeave;
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private void buildPaths(){
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startPose_shoot0 = follower.pathBuilder()
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.addPath(new BezierLine(startPose, shoot0))
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.setLinearHeadingInterpolation(startPose.getHeading(), shoot0.getHeading())
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.build();
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shoot0_pickup1 = follower.pathBuilder()
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.addPath(new BezierCurve(shoot0, pickup1Control, pickup1))
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.setLinearHeadingInterpolation(shoot0.getHeading(), pickup1.getHeading())
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.build();
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pickup1_openGate1 = follower.pathBuilder()
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.addPath(new BezierCurve(pickup1, openGate1Control, openGate1))
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.setLinearHeadingInterpolation(pickup1.getHeading(), openGate1.getHeading())
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.build();
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openGate1_shoot1 = follower.pathBuilder()
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.addPath(new BezierCurve(openGate1, shoot1Control, shoot1))
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.setLinearHeadingInterpolation(openGate1.getHeading(), shoot1.getHeading())
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.build();
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shoot1_pickup2 = follower.pathBuilder()
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.addPath(new BezierCurve(shoot1, pickup2Control, pickup2))
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.setLinearHeadingInterpolation(shoot1.getHeading(), pickup2.getHeading())
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.build();
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pickup2_openGate2 = follower.pathBuilder()
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.addPath(new BezierCurve(pickup2, openGate2Control, openGate2))
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.setLinearHeadingInterpolation(pickup2.getHeading(), openGate2.getHeading())
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.build();
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openGate2_shoot2 = follower.pathBuilder()
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.addPath(new BezierCurve(openGate2, shoot2Control, shoot2))
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.setLinearHeadingInterpolation(openGate2.getHeading(), shoot2.getHeading())
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.build();
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shoot2_intakeGate = follower.pathBuilder()
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.addPath(new BezierCurve(shoot2, intakeGateControl, intakeGate))
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.setLinearHeadingInterpolation(shoot2.getHeading(), intakeGate.getHeading())
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.build();
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intakeGate_shootGate = follower.pathBuilder()
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.addPath(new BezierCurve(intakeGate, shootGateControl, shootGate))
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.setLinearHeadingInterpolation(intakeGate.getHeading(), shootGate.getHeading())
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.build();
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shootGate_intakeGate = follower.pathBuilder()
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.addPath(new BezierCurve(shootGate, intakeGateControl, intakeGate))
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.setLinearHeadingInterpolation(shootGate.getHeading(), intakeGate.getHeading())
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.build();
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intakeGate_shootLeave = follower.pathBuilder()
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.addPath(new BezierCurve(intakeGate, shootLeaveControl, shootLeave))
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.setLinearHeadingInterpolation(intakeGate.getHeading(), shootLeave.getHeading())
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.build();
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}
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//Path State Machine
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private boolean startAuto = true;
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private double timeStamp = 0;
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private void pathStateMachine(){
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double currentTime = (double) System.currentTimeMillis() / 1000;
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switch(pathState){
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case DRIVE_SHOOT0:
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spindexer.setSpindexerMode(SpindexerTransferIntake.SpindexerMode.RAPID);
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shooter.setFlywheelVelocity(2400);
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robot.setHoodPos(0.64);
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if (startAuto){
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follower.followPath(startPose_shoot0, false);
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startAuto = false;
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}
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if (!follower.isBusy() && currentTime - timeStamp > rapidWaitTime){
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT0;
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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} else if (follower.isBusy()){
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timeStamp = currentTime;
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}
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break;
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case WAIT_SHOOT0:
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if (currentTime - timeStamp > rapidShootTime ||
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(spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.OPEN_GATE &&
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spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.SHOOT)){
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follower.followPath(shoot0_pickup1, false);
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pathState = PathState.PICKUP1;
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}
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break;
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case PICKUP1:
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if (!follower.isBusy()){
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follower.followPath(pickup1_openGate1, false);
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pathState = PathState.OPENGATE1;
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timeStamp = currentTime;
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}
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break;
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case OPENGATE1:
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if (currentTime - timeStamp > openGate1Time){
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follower.followPath(openGate1_shoot1, true);
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pathState = PathState.DRIVE_SHOOT1;
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timeStamp = currentTime;
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}
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break;
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case DRIVE_SHOOT1:
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if (!follower.isBusy() && currentTime - timeStamp > rapidWaitTime){
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT1;
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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} else if (follower.isBusy()){
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timeStamp = currentTime;
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}
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break;
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case WAIT_SHOOT1:
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if (currentTime - timeStamp > rapidShootTime ||
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(spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.OPEN_GATE &&
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spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.SHOOT)){
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follower.followPath(shoot1_pickup2, false);
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pathState = PathState.PICKUP2;
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}
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break;
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case PICKUP2:
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if (!follower.isBusy()){
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follower.followPath(pickup2_openGate2, true);
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pathState = PathState.DRIVE_SHOOT2;
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timeStamp = currentTime;
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}
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break;
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case OPENGATE2:
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if (currentTime - timeStamp > openGate2Time){
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follower.followPath(openGate2_shoot2, true);
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pathState = PathState.DRIVE_SHOOT2;
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timeStamp = currentTime;
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}
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break;
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case DRIVE_SHOOT2:
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if (!follower.isBusy() && currentTime - timeStamp > rapidWaitTime){
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT2;
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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} else if (follower.isBusy()){
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timeStamp = currentTime;
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}
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break;
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case WAIT_SHOOT2:
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if (currentTime - timeStamp > rapidShootTime ||
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(spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.OPEN_GATE &&
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spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.SHOOT)){
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follower.followPath(shoot2_intakeGate, false);
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pathState = PathState.INTAKE_GATE;
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timeStamp = currentTime;
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}
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break;
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case INTAKE_GATE:
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if (currentTime - timeStamp > openGateWaitTime){
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follower.followPath(openGate1_shoot1, true);
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pathState = PathState.DRIVE_SHOOT1;
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timeStamp = currentTime;
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}
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break;
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case DRIVE_SHOOT_GATE:
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if (!follower.isBusy() && currentTime - timeStamp > rapidWaitTime){
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT_GATE;
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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} else if (follower.isBusy()){
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timeStamp = currentTime;
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}
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break;
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case WAIT_SHOOT_GATE:
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if (currentTime - timeStamp > rapidShootTime ||
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(spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.OPEN_GATE &&
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spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.SHOOT)){
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follower.followPath(shootGate_intakeGate, false);
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pathState = PathState.INTAKE_GATE;
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timeStamp = currentTime;
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}
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break;
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case DRIVE_SHOOT_LEAVE:
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if (!follower.isBusy() && currentTime - timeStamp > rapidWaitTime){
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT_LEAVE;
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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} else if (follower.isBusy()){
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timeStamp = currentTime;
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}
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break;
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case WAIT_SHOOT_LEAVE:
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// add line here to say "done auto"
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break;
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default:
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break;
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}
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TELE.update(); // use for debugging
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}
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// Used for changing alliance
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private double adjustXPoseBasedOnAlliance(double pose) {return -pose;}
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private double adjustHeadingBasedOnAlliance(double heading){
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heading = 180 - heading;
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while (heading > 180) {heading-=360;}
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while (heading <= -180) {heading+=360;}
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return heading;
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}
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@Override
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public void runOpMode() throws InterruptedException {
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Robot.resetInstance();
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robot = Robot.getInstance(hardwareMap);
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List<LynxModule> allHubs = hardwareMap.getAll(LynxModule.class);
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for (LynxModule hub : allHubs) {
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hub.setBulkCachingMode(LynxModule.BulkCachingMode.MANUAL);
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}
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TELE = new MultipleTelemetry(telemetry, FtcDashboard.getInstance().getTelemetry());
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follower = Constants.createFollower(hardwareMap);
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sleep(1000);
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follower.setStartingPose(new Pose(0,0,0));
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loopTimes = new MeasuringLoopTimes();
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loopTimes.init();
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turret = new Turret(robot);
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flywheel = new Flywheel(robot);
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commander = new VelocityCommander();
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shooter = new Shooter(robot, TELE, follower, Color.redAlliance, turret, flywheel, commander);
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spindexer = new SpindexerTransferIntake(robot, TELE, commander);
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ParkTilter park = new ParkTilter(robot);
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boolean initializeRobot = false;
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while (opModeInInit()){
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follower.update();
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if (gamepad1.squareWasPressed()){
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robot.setSpinPos(ServoPositions.spindexer_A2);
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robot.setRapidFireBlockerPos(ServoPositions.rapidFireBlocker_Closed);
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robot.setSpindexBlockerPos(ServoPositions.spindexBlocker_Open);
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}
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if (gamepad1.crossWasPressed() && !initializeRobot){
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Color.redAlliance = !Color.redAlliance;
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shooter.setRedAlliance(Color.redAlliance);
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}
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if (!initializeRobot){
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if ((Color.redAlliance && xPoses[0] < 0)
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|| (!Color.redAlliance && xPoses[0] > 0)){
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for (int i = 0; i < xPoses.length; i++) {xPoses[i] = adjustXPoseBasedOnAlliance(xPoses[i]);}
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for (int i = 0; i < headings.length; i++) {headings[i] = adjustHeadingBasedOnAlliance(headings[i]);}
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}
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}
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if (gamepad1.triangleWasPressed()){
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initializeRobot = true;
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initializePoses();
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follower.setPose(startPose);
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buildPaths();
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sleep(2000);
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turret.switchPipeline(Turret.PipelineMode.TRACKING);
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robot.limelight.start();
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limelightUsed = true;
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park.unpark();
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}
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TELE.addData("Red Alliance?", Color.redAlliance);
|
||||
TELE.addData("Initialized Robot? (Don't change this until alliance is selected)", initializeRobot);
|
||||
TELE.addData("Start Pose", follower.getPose());
|
||||
TELE.addData("Current LL Pipeline", turret.pipeline());
|
||||
TELE.update();
|
||||
}
|
||||
|
||||
waitForStart();
|
||||
|
||||
if (isStopRequested()) return;
|
||||
|
||||
while (opModeIsActive()){
|
||||
shooter.setState(Shooter.ShooterState.MANUAL_FLYWHEEL_TRACK_TURR);
|
||||
shooter.update(robot.voltage.getVoltage());
|
||||
|
||||
if (!isStopRequested()){
|
||||
follower.update();
|
||||
}
|
||||
|
||||
pathStateMachine();
|
||||
TeleopV4.teleStart = follower.getPose();
|
||||
|
||||
spindexer.update();
|
||||
|
||||
for (LynxModule hub : allHubs) {
|
||||
hub.clearBulkCache();
|
||||
}
|
||||
loopTimes.loop();
|
||||
|
||||
TELE.addData("Avg Loop Time", loopTimes.getAvgLoopTime());
|
||||
TELE.addData("Min Loop Time", loopTimes.getMinLoopTimeOneMin());
|
||||
TELE.addData("Max Loop Time", loopTimes.getMaxLoopTimeOneMin());
|
||||
TELE.addData("X:", TeleopV4.teleStart.getX());
|
||||
TELE.addData("Y:", TeleopV4.teleStart.getY());
|
||||
TELE.addData("H:", TeleopV4.teleStart.getHeading());
|
||||
TELE.update();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user