change string != string to !string.equals(string) in pawn
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@@ -16,12 +16,12 @@ public class Pawn extends Piece {
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// diagonal moves (captures)
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if (Board.inBounds(new Position(pos.x + 1, pos.y + colorDir))
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&& !board.isOpen(new Position(pos.x + 1, pos.y + colorDir))
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&& board.board[pos.x + 1][pos.y + colorDir].color != this.color) {
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&& !board.board[pos.x + 1][pos.y + colorDir].color.equals(this.color)) {
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positions.add(new Position(pos.x + 1, pos.y + colorDir));
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}
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if (Board.inBounds(new Position(pos.x - 1, pos.y + colorDir))
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&& !board.isOpen(new Position(pos.x - 1, pos.y + colorDir))
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&& board.board[pos.x + 1][pos.y + colorDir].color != this.color) {
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&& !board.board[pos.x - 1][pos.y + colorDir].color.equals(this.color)) {
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positions.add(new Position(pos.x - 1, pos.y + colorDir));
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}
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