working ish wihotu cookies

This commit is contained in:
2026-01-27 23:03:31 -06:00
parent e06087e19f
commit bf59155c1e
8 changed files with 198 additions and 14 deletions

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@@ -1,7 +1,37 @@
import { NextResponse } from 'next/server';
import { createRoom } from '@/lib/rooms';
import { rateLimit, getClientIdentifier } from '@/lib/rate-limit';
import { createRoomSchema } from '@/lib/validation';
export async function POST() {
const { code, moderatorId } = createRoom();
return NextResponse.json({ code, moderatorId });
export async function POST(req: Request) {
try {
// Rate limit: max 5 rooms per IP per hour
const clientId = getClientIdentifier(req);
const rateLimitResult = rateLimit(`create:${clientId}`, 5, 3600000);
if (!rateLimitResult.success) {
return NextResponse.json(
{ error: 'Too many rooms created. Try again later.' },
{ status: 429 }
);
}
// Validate request (empty body is fine for create)
const body = await req.json().catch(() => ({}));
createRoomSchema.parse(body);
const { code, moderatorId } = createRoom();
return NextResponse.json({
code,
moderatorId,
remaining: rateLimitResult.remaining
});
} catch (error: unknown) {
console.error('Create room error:', error);
return NextResponse.json(
{ error: 'Failed to create room' },
{ status: 400 }
);
}
}

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@@ -1,13 +1,47 @@
import { NextResponse } from 'next/server';
import { joinRoom } from '@/lib/rooms';
import { rateLimit, getClientIdentifier } from '@/lib/rate-limit';
import { joinRoomSchema } from '@/lib/validation';
export async function POST(req: Request) {
const { code, playerName } = await req.json();
const result = joinRoom(code, playerName);
if (!result) {
return NextResponse.json({ error: 'Room not found' }, { status: 404 });
try {
// Rate limit: max 20 join attempts per IP per minute
const clientId = getClientIdentifier(req);
const rateLimitResult = rateLimit(`join:${clientId}`, 20, 60000);
if (!rateLimitResult.success) {
return NextResponse.json(
{ error: 'Too many attempts. Slow down.' },
{ status: 429 }
);
}
const body = await req.json();
const validatedData = joinRoomSchema.parse(body);
const result = joinRoom(validatedData.code, validatedData.playerName);
if (!result) {
return NextResponse.json(
{ error: 'Room not found or inactive' },
{ status: 404 }
);
}
return NextResponse.json(result);
} catch (error: any) {
console.error('Join room error:', error);
if (error.name === 'ZodError') {
return NextResponse.json(
{ error: error.errors[0].message },
{ status: 400 }
);
}
return NextResponse.json(
{ error: 'Invalid request' },
{ status: 400 }
);
}
return NextResponse.json(result);
}

50
src/lib/rate-limit.ts Normal file
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@@ -0,0 +1,50 @@
// Simple in-memory rate limiter
interface RateLimitEntry {
count: number;
resetTime: number;
}
const rateLimitStore = new Map<string, RateLimitEntry>();
// Clean up old entries every minute
setInterval(() => {
const now = Date.now();
for (const [key, value] of rateLimitStore.entries()) {
if (now > value.resetTime) {
rateLimitStore.delete(key);
}
}
}, 60000);
export function rateLimit(
identifier: string,
maxRequests: number = 10,
windowMs: number = 60000
): { success: boolean; remaining: number } {
const now = Date.now();
const entry = rateLimitStore.get(identifier);
if (!entry || now > entry.resetTime) {
// New window
rateLimitStore.set(identifier, {
count: 1,
resetTime: now + windowMs,
});
return { success: true, remaining: maxRequests - 1 };
}
if (entry.count >= maxRequests) {
return { success: false, remaining: 0 };
}
entry.count++;
return { success: true, remaining: maxRequests - entry.count };
}
export function getClientIdentifier(req: Request): string {
// Try to get real IP (works with most proxies)
const forwarded = req.headers.get('x-forwarded-for');
const realIp = req.headers.get('x-real-ip');
return forwarded?.split(',')[0] || realIp || 'unknown';
}

View File

@@ -75,4 +75,18 @@ export function leaveRoom(code: string, playerId: string) {
console.log('👋 Player left room:', code, 'Remaining players:', room?.players.size);
}
return result;
}
}
// Auto-cleanup inactive rooms after 2 hours
setInterval(() => {
const now = Date.now();
const twoHours = 2 * 60 * 60 * 1000;
for (const [code, room] of rooms.entries()) {
const age = now - room.createdAt.getTime();
if (age > twoHours || (!room.isActive && age > 300000)) {
rooms.delete(code);
console.log('🗑️ Cleaned up room:', code);
}
}
}, 300000); // Check every 5 minutes

24
src/lib/validation.ts Normal file
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@@ -0,0 +1,24 @@
import { z } from 'zod';
export const createRoomSchema = z.object({});
export const joinRoomSchema = z.object({
code: z.string()
.length(6, 'Room code must be 6 characters')
.regex(/^[A-Z0-9]+$/, 'Invalid room code format'),
playerName: z.string()
.min(1, 'Name is required')
.max(20, 'Name too long')
.regex(/^[a-zA-Z0-9\s]+$/, 'Name contains invalid characters')
.transform(val => val.trim()),
});
export const roomActionSchema = z.object({
action: z.enum(['close', 'leave']),
moderatorId: z.string().optional(),
playerId: z.string().optional(),
});
export const roomCodeSchema = z.string()
.length(6, 'Invalid room code')
.regex(/^[A-Z0-9]+$/, 'Invalid room code format');