diff --git a/src/public/index.html b/src/public/index.html
index 2717712..e9b4547 100644
--- a/src/public/index.html
+++ b/src/public/index.html
@@ -186,7 +186,6 @@
-
diff --git a/src/public/script.js b/src/public/script.js
index b702abc..f87304e 100644
--- a/src/public/script.js
+++ b/src/public/script.js
@@ -342,11 +342,12 @@ function broadcastTimerToPlayers(sec,running){
// MOD ROUND CONTROL
// ══════════════════════════════════════════════════════
function toggleRound(){
- if(room.buzzerState.roundOpen){
- ws_send({type:'close_round'});
- } else {
- ws_send({type:'open_round'});
- }
+ // Reset buzzer and open round
+ ws_send({type:'open_round'});
+ // Change button to pause state
+ const btn=document.getElementById('mod-round-btn');
+ btn.innerHTML='■ PAUSE ROUND';
+ btn.className='btn btn-red btn-full';
}
function resumeRound(){
@@ -354,16 +355,16 @@ function resumeRound(){
}
function renderRoundButtons(){
- const openBtn=document.getElementById('mod-round-btn');
+ const btn=document.getElementById('mod-round-btn');
const resumeBtn=document.getElementById('mod-resume-btn');
if(room.buzzerState.roundOpen){
- openBtn.innerHTML='■ CLOSE ROUND';
- openBtn.className='btn btn-red btn-full';
- resumeBtn.style.display='block';
+ btn.innerHTML='■ PAUSE ROUND';
+ btn.className='btn btn-red btn-full';
+ resumeBtn.style.display='none';
} else {
- openBtn.innerHTML='▶ OPEN ROUND';
- openBtn.className='btn btn-g btn-full';
+ btn.innerHTML='▶ OPEN ROUND';
+ btn.className='btn btn-g btn-full';
resumeBtn.style.display='none';
}
}