diff --git a/src/public/index.html b/src/public/index.html index 2717712..e9b4547 100644 --- a/src/public/index.html +++ b/src/public/index.html @@ -186,7 +186,6 @@
-
diff --git a/src/public/script.js b/src/public/script.js index b702abc..f87304e 100644 --- a/src/public/script.js +++ b/src/public/script.js @@ -342,11 +342,12 @@ function broadcastTimerToPlayers(sec,running){ // MOD ROUND CONTROL // ══════════════════════════════════════════════════════ function toggleRound(){ - if(room.buzzerState.roundOpen){ - ws_send({type:'close_round'}); - } else { - ws_send({type:'open_round'}); - } + // Reset buzzer and open round + ws_send({type:'open_round'}); + // Change button to pause state + const btn=document.getElementById('mod-round-btn'); + btn.innerHTML='■ PAUSE ROUND'; + btn.className='btn btn-red btn-full'; } function resumeRound(){ @@ -354,16 +355,16 @@ function resumeRound(){ } function renderRoundButtons(){ - const openBtn=document.getElementById('mod-round-btn'); + const btn=document.getElementById('mod-round-btn'); const resumeBtn=document.getElementById('mod-resume-btn'); if(room.buzzerState.roundOpen){ - openBtn.innerHTML='■ CLOSE ROUND'; - openBtn.className='btn btn-red btn-full'; - resumeBtn.style.display='block'; + btn.innerHTML='■ PAUSE ROUND'; + btn.className='btn btn-red btn-full'; + resumeBtn.style.display='none'; } else { - openBtn.innerHTML='▶ OPEN ROUND'; - openBtn.className='btn btn-g btn-full'; + btn.innerHTML='▶ OPEN ROUND'; + btn.className='btn btn-g btn-full'; resumeBtn.style.display='none'; } }