Fix toggleRound logic: Open Round opens, Pause Round closes
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@@ -342,12 +342,12 @@ function broadcastTimerToPlayers(sec,running){
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// MOD ROUND CONTROL
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// MOD ROUND CONTROL
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// ══════════════════════════════════════════════════════
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// ══════════════════════════════════════════════════════
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function toggleRound(){
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function toggleRound(){
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// Close round (pause)
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// Toggle: Open if closed, Close if open
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ws_send({type:'close_round'});
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if(room.buzzerState.roundOpen){
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// Change button to open state
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ws_send({type:'close_round'});
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const btn=document.getElementById('mod-round-btn');
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} else {
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btn.innerHTML='▶ OPEN ROUND';
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ws_send({type:'open_round'});
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btn.className='btn btn-g btn-full';
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}
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}
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}
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function resumeRound(){
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function resumeRound(){
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