new autos
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@@ -0,0 +1,357 @@
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package org.firstinspires.ftc.teamcode.autonomous;
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import static org.firstinspires.ftc.teamcode.utils.Turret.limelightUsed;
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import com.acmerobotics.dashboard.FtcDashboard;
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import com.acmerobotics.dashboard.config.Config;
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import com.acmerobotics.dashboard.telemetry.MultipleTelemetry;
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import com.pedropathing.follower.Follower;
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import com.pedropathing.geometry.BezierCurve;
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import com.pedropathing.geometry.BezierLine;
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import com.pedropathing.geometry.Pose;
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import com.pedropathing.paths.PathChain;
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import com.qualcomm.hardware.lynx.LynxModule;
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import com.qualcomm.robotcore.eventloop.opmode.Autonomous;
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import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
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import org.firstinspires.ftc.teamcode.constants.Color;
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import org.firstinspires.ftc.teamcode.constants.ServoPositions;
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import org.firstinspires.ftc.teamcode.pedroPathing.Constants;
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import org.firstinspires.ftc.teamcode.teleop.TeleopV4;
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import org.firstinspires.ftc.teamcode.utilsv2.*;
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import org.firstinspires.ftc.teamcode.utils.MeasuringLoopTimes;
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import java.util.List;
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@Config
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@Autonomous (preselectTeleOp = "TeleopV4")
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public class Auto15Ball_Back extends LinearOpMode {
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Robot robot;
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MultipleTelemetry TELE;
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Follower follower;
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MeasuringLoopTimes loopTimes;
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Shooter shooter;
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Turret turret;
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Flywheel flywheel;
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VelocityCommander commander;
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SpindexerTransferIntake spindexer;
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// Wait Times
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public static double rapidWaitTime = 0.5;
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public static double rapidShootTime = 0.8;
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public static double loadPickupTime = 3;
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// Initialize path state machine
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private enum PathState {
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WAIT_VELOCITY, WAIT_SHOOT0,
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PICKUP3, DRIVE_SHOOT3, WAIT_SHOOT3,
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PICKUP_LOAD, DRIVE_SHOOT_LOAD, WAIT_SHOOT_LOAD,
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INTAKE_GATE, DRIVE_SHOOT_GATE, WAIT_SHOOT_GATE, LEAVE
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}
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PathState pathState = PathState.WAIT_VELOCITY;
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// Poses
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public static double startPoseX = 12, startPoseY = -64, startPoseH = 90;
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public static double pickup3ControlX = 12, pickup3ControlY = -37;
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public static double pickup3X = 61, pickup3Y = -37, pickup3H = 0;
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public static double shoot3X = 16, shoot3Y = -57, shoot3H = 0;
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public static double pickupLoadControlX = 21.23654066437572, pickupLoadControlY = -62.311626575028637;
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public static double pickupLoadX = 63, pickupLoadY = -63, pickupLoadH = 0;
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public static double shootLoadControlX = 21.23654066437572, shootLoadControlY = -62.311626575028637;
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public static double shootLoadX = 16, shootLoadY = -57, shootLoadH = 0;
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public static double intakeGateControl1X = 51.9656357388316, intakeGateControl1Y = -65.506277205040073;
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public static double intakeGateControl2X = 60.13459335624285, intakeGateControl2Y = -67.300458190148911;
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public static double intakeGateX = 59, intakeGateY = -12, intakeGateH = 90;
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public static double shootGateControlX = 53.8705612829324, shootGateControlY = -35.14501718213059;
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public static double shootGateX = 16, shootGateY = -57, shootGateH = 0;
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public static double leaveX = 40, leaveY = 14, leaveH = 0;
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double[] xPoses = {startPoseX, pickup3ControlX, pickup3X, shoot3X,
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pickupLoadControlX, pickupLoadX, shootLoadControlX, shootLoadX,
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intakeGateControl1X, intakeGateControl2X, intakeGateX, shootGateControlX, shootGateX, leaveX};
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double[] yPoses = {startPoseY, pickup3ControlY, pickup3Y, shoot3Y,
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pickupLoadControlY, pickupLoadY, shootLoadControlY, shootLoadY,
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intakeGateControl1Y, intakeGateControl2Y, intakeGateY, shootGateControlY, shootGateY, leaveY};
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double[] headings = {startPoseH, 0, pickup3H, shoot3H,
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0, pickupLoadH, 0, shootLoadH,
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0, 0, intakeGateH, 0, shootGateH, leaveH};
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Pose startPose, pickup3Control, pickup3, shoot3,
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pickupLoadControl, pickupLoad, shootLoadControl, shootLoad,
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intakeGateControl1, intakeGateControl2, intakeGate, shootGateControl, shootGate, leave;
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private void initializePoses(){
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startPose = new Pose(xPoses[0], yPoses[0], Math.toRadians(headings[0]));
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pickup3Control = new Pose(xPoses[1], yPoses[1]);
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pickup3 = new Pose(xPoses[2], yPoses[2], Math.toRadians(headings[2]));
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shoot3 = new Pose(xPoses[3], yPoses[3], Math.toRadians(headings[3]));
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pickupLoadControl = new Pose(xPoses[4], yPoses[4]);
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pickupLoad = new Pose(xPoses[5], yPoses[5], Math.toRadians(headings[5]));
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shootLoadControl = new Pose(xPoses[6], yPoses[6]);
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shootLoad = new Pose(xPoses[7], yPoses[7], Math.toRadians(headings[7]));
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intakeGateControl1 = new Pose(xPoses[8], yPoses[8]);
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intakeGateControl2 = new Pose(xPoses[9], yPoses[9]);
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intakeGate = new Pose(xPoses[10], yPoses[10], Math.toRadians(headings[10]));
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shootGateControl = new Pose(xPoses[11], yPoses[11]);
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shootGate = new Pose(xPoses[12], yPoses[12], Math.toRadians(headings[12]));
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leave = new Pose(xPoses[13], yPoses[13], Math.toRadians(headings[13]));
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}
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//Building Paths
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PathChain startPose_pickup3, pickup3_shoot3, shoot3_pickupLoad, pickupLoad_shootLoad,
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shootLoad_intakeGate, intakeGate_shootGate, shootGate_intakeGate, shootGate_leave;
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private void buildPaths(){
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startPose_pickup3 = follower.pathBuilder()
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.addPath(new BezierCurve(startPose, pickup3Control, pickup3))
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.setTangentHeadingInterpolation()
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.build();
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pickup3_shoot3 = follower.pathBuilder()
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.addPath(new BezierLine(pickup3, shoot3))
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.setLinearHeadingInterpolation(pickup3.getHeading(), shoot3.getHeading())
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.build();
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shoot3_pickupLoad = follower.pathBuilder()
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.addPath(new BezierCurve(shoot3, pickupLoadControl, pickupLoad))
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.setLinearHeadingInterpolation(shoot3.getHeading(), pickupLoad.getHeading())
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.build();
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pickupLoad_shootLoad = follower.pathBuilder()
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.addPath(new BezierCurve(pickupLoad, shootLoadControl, shootLoad))
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.setLinearHeadingInterpolation(pickupLoad.getHeading(), shootLoad.getHeading())
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.build();
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shootLoad_intakeGate = follower.pathBuilder()
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.addPath(new BezierCurve(shootLoad, intakeGateControl1, intakeGateControl2, intakeGate))
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.setTangentHeadingInterpolation()
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.build();
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intakeGate_shootGate = follower.pathBuilder()
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.addPath(new BezierCurve(intakeGate, shootGateControl, shootGate))
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.setLinearHeadingInterpolation(intakeGate.getHeading(), shootGate.getHeading())
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.build();
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shootGate_intakeGate = follower.pathBuilder()
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.addPath(new BezierCurve(shootGate, intakeGateControl1, intakeGateControl2, intakeGate))
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.setTangentHeadingInterpolation()
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.build();
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shootGate_leave = follower.pathBuilder()
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.addPath(new BezierLine(shootGate, leave))
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.setLinearHeadingInterpolation(shootGate.getHeading(), leave.getHeading())
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.build();
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}
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//Path State Machine
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private int startAuto = 0;
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private double timeStamp = 0;
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private void pathStateMachine(){
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double currentTime = (double) System.currentTimeMillis() / 1000;
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switch(pathState){
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case WAIT_VELOCITY:
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spindexer.setSpindexerMode(SpindexerTransferIntake.SpindexerMode.RAPID);
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shooter.setFlywheelVelocity(2400);
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robot.setHoodPos(0.64);
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if (flywheel.getSteady()){
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startAuto++;
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}
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if (startAuto > 5){
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT0;
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}
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break;
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case WAIT_SHOOT0:
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if (currentTime - timeStamp > rapidShootTime ||
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(spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.OPEN_GATE &&
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spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.SHOOT)){
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follower.followPath(startPose_pickup3, false);
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pathState = PathState.PICKUP3;
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}
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break;
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case PICKUP3:
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if (!follower.isBusy()){
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follower.followPath(pickup3_shoot3, false);
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pathState = PathState.DRIVE_SHOOT3;
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timeStamp = currentTime;
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}
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break;
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case DRIVE_SHOOT3:
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if (!follower.isBusy() && currentTime - timeStamp > rapidWaitTime){
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT3;
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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} else if (follower.isBusy()){
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timeStamp = currentTime;
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}
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break;
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case WAIT_SHOOT3:
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if (currentTime - timeStamp > rapidShootTime ||
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(spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.OPEN_GATE &&
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spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.SHOOT)){
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follower.followPath(shoot3_pickupLoad, false);
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pathState = PathState.PICKUP_LOAD;
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timeStamp = currentTime;
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}
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break;
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case PICKUP_LOAD:
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if (currentTime - timeStamp > loadPickupTime){
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follower.followPath(pickupLoad_shootLoad, false);
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pathState = PathState.DRIVE_SHOOT_LOAD;
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timeStamp = currentTime;
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}
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break;
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case DRIVE_SHOOT_LOAD:
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if (!follower.isBusy() && currentTime - timeStamp > rapidWaitTime){
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT_LOAD;
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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} else if (follower.isBusy()){
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timeStamp = currentTime;
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}
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break;
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case WAIT_SHOOT_LOAD:
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if (currentTime - timeStamp > rapidShootTime ||
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(spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.OPEN_GATE &&
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spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.SHOOT)){
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follower.followPath(shootLoad_intakeGate, false);
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pathState = PathState.INTAKE_GATE;
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timeStamp = currentTime;
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}
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break;
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case INTAKE_GATE:
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if (!follower.isBusy()){
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follower.followPath(intakeGate_shootGate, false);
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pathState = PathState.DRIVE_SHOOT_GATE;
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timeStamp = currentTime;
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}
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break;
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case DRIVE_SHOOT_GATE:
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if (!follower.isBusy() && currentTime - timeStamp > rapidWaitTime){
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timeStamp = currentTime;
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pathState = PathState.WAIT_SHOOT_GATE;
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spindexer.setRapidMode(SpindexerTransferIntake.RapidMode.OPEN_GATE);
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} else if (follower.isBusy()){
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timeStamp = currentTime;
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}
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break;
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case WAIT_SHOOT_GATE:
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if (currentTime - timeStamp > rapidShootTime ||
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(spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.OPEN_GATE &&
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spindexer.getRapidState() != SpindexerTransferIntake.RapidMode.SHOOT)){
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follower.followPath(shootGate_intakeGate, false);
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pathState = PathState.INTAKE_GATE;
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timeStamp = currentTime;
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// TODO: add logic for leave
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}
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break;
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case LEAVE:
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// add line here to say "done auto"
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break;
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default:
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break;
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}
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TELE.update(); // use for debugging
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}
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// Used for changing alliance
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private double adjustXPoseBasedOnAlliance(double pose) {return -pose;}
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private double adjustHeadingBasedOnAlliance(double heading){
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heading = 180 - heading;
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while (heading > 180) {heading-=360;}
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while (heading <= -180) {heading+=360;}
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return heading;
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}
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@Override
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public void runOpMode() throws InterruptedException {
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Robot.resetInstance();
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robot = Robot.getInstance(hardwareMap);
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List<LynxModule> allHubs = hardwareMap.getAll(LynxModule.class);
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for (LynxModule hub : allHubs) {
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hub.setBulkCachingMode(LynxModule.BulkCachingMode.MANUAL);
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}
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TELE = new MultipleTelemetry(telemetry, FtcDashboard.getInstance().getTelemetry());
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follower = Constants.createFollower(hardwareMap);
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sleep(1000);
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follower.setStartingPose(new Pose(0,0,0));
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loopTimes = new MeasuringLoopTimes();
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loopTimes.init();
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turret = new Turret(robot);
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flywheel = new Flywheel(robot);
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commander = new VelocityCommander();
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shooter = new Shooter(robot, TELE, follower, Color.redAlliance, turret, flywheel, commander);
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spindexer = new SpindexerTransferIntake(robot, TELE, commander);
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ParkTilter park = new ParkTilter(robot);
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boolean initializeRobot = false;
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while (opModeInInit()){
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follower.update();
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if (gamepad1.squareWasPressed()){
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robot.setSpinPos(ServoPositions.spindexer_A2);
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robot.setRapidFireBlockerPos(ServoPositions.rapidFireBlocker_Closed);
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robot.setSpindexBlockerPos(ServoPositions.spindexBlocker_Open);
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}
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if (gamepad1.crossWasPressed() && !initializeRobot){
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Color.redAlliance = !Color.redAlliance;
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shooter.setRedAlliance(Color.redAlliance);
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}
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if (!initializeRobot){
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if ((Color.redAlliance && xPoses[0] < 0)
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|| (!Color.redAlliance && xPoses[0] > 0)){
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for (int i = 0; i < xPoses.length; i++) {xPoses[i] = adjustXPoseBasedOnAlliance(xPoses[i]);}
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for (int i = 0; i < headings.length; i++) {headings[i] = adjustHeadingBasedOnAlliance(headings[i]);}
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}
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}
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if (gamepad1.triangleWasPressed()){
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initializeRobot = true;
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initializePoses();
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follower.setPose(startPose);
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buildPaths();
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sleep(2000);
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turret.switchPipeline(Turret.PipelineMode.TRACKING);
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robot.limelight.start();
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limelightUsed = true;
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park.unpark();
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}
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TELE.addData("Red Alliance?", Color.redAlliance);
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TELE.addData("Initialized Robot? (Don't change this until alliance is selected)", initializeRobot);
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TELE.addData("Start Pose", follower.getPose());
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TELE.addData("Current LL Pipeline", turret.pipeline());
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TELE.update();
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}
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waitForStart();
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if (isStopRequested()) return;
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|
|
||||||
|
while (opModeIsActive()){
|
||||||
|
shooter.setState(Shooter.ShooterState.MANUAL_FLYWHEEL_TRACK_TURR);
|
||||||
|
shooter.update(robot.voltage.getVoltage());
|
||||||
|
|
||||||
|
if (!isStopRequested()){
|
||||||
|
follower.update();
|
||||||
|
}
|
||||||
|
|
||||||
|
pathStateMachine();
|
||||||
|
TeleopV4.teleStart = follower.getPose();
|
||||||
|
|
||||||
|
spindexer.update();
|
||||||
|
|
||||||
|
for (LynxModule hub : allHubs) {
|
||||||
|
hub.clearBulkCache();
|
||||||
|
}
|
||||||
|
loopTimes.loop();
|
||||||
|
|
||||||
|
TELE.addData("Avg Loop Time", loopTimes.getAvgLoopTime());
|
||||||
|
TELE.addData("Min Loop Time", loopTimes.getMinLoopTimeOneMin());
|
||||||
|
TELE.addData("Max Loop Time", loopTimes.getMaxLoopTimeOneMin());
|
||||||
|
TELE.addData("X:", TeleopV4.teleStart.getX());
|
||||||
|
TELE.addData("Y:", TeleopV4.teleStart.getY());
|
||||||
|
TELE.addData("H:", TeleopV4.teleStart.getHeading());
|
||||||
|
TELE.update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -216,7 +216,7 @@ public class Auto21Ball_Front_Gate extends LinearOpMode {
|
|||||||
break;
|
break;
|
||||||
case OPENGATE1:
|
case OPENGATE1:
|
||||||
if (currentTime - timeStamp > openGate1Time){
|
if (currentTime - timeStamp > openGate1Time){
|
||||||
follower.followPath(openGate1_shoot1, true);
|
follower.followPath(openGate1_shoot1, false);
|
||||||
pathState = PathState.DRIVE_SHOOT1;
|
pathState = PathState.DRIVE_SHOOT1;
|
||||||
timeStamp = currentTime;
|
timeStamp = currentTime;
|
||||||
}
|
}
|
||||||
@@ -240,14 +240,14 @@ public class Auto21Ball_Front_Gate extends LinearOpMode {
|
|||||||
break;
|
break;
|
||||||
case PICKUP2:
|
case PICKUP2:
|
||||||
if (!follower.isBusy()){
|
if (!follower.isBusy()){
|
||||||
follower.followPath(pickup2_openGate2, true);
|
follower.followPath(pickup2_openGate2, false);
|
||||||
pathState = PathState.DRIVE_SHOOT2;
|
pathState = PathState.DRIVE_SHOOT2;
|
||||||
timeStamp = currentTime;
|
timeStamp = currentTime;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case OPENGATE2:
|
case OPENGATE2:
|
||||||
if (currentTime - timeStamp > openGate2Time){
|
if (currentTime - timeStamp > openGate2Time){
|
||||||
follower.followPath(openGate2_shoot2, true);
|
follower.followPath(openGate2_shoot2, false);
|
||||||
pathState = PathState.DRIVE_SHOOT2;
|
pathState = PathState.DRIVE_SHOOT2;
|
||||||
timeStamp = currentTime;
|
timeStamp = currentTime;
|
||||||
}
|
}
|
||||||
@@ -272,7 +272,7 @@ public class Auto21Ball_Front_Gate extends LinearOpMode {
|
|||||||
break;
|
break;
|
||||||
case INTAKE_GATE:
|
case INTAKE_GATE:
|
||||||
if (currentTime - timeStamp > openGateWaitTime){
|
if (currentTime - timeStamp > openGateWaitTime){
|
||||||
follower.followPath(openGate1_shoot1, true);
|
follower.followPath(openGate1_shoot1, false);
|
||||||
pathState = PathState.DRIVE_SHOOT1;
|
pathState = PathState.DRIVE_SHOOT1;
|
||||||
timeStamp = currentTime;
|
timeStamp = currentTime;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user