Merge branch 'Targeting'
This commit is contained in:
@@ -120,6 +120,7 @@ public class TeleopV3 extends LinearOpMode {
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private double transferStamp = 0.0;
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private int tickerA = 1;
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private boolean transferIn = false;
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boolean turretInterpolate = false;
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public static double velPrediction(double distance) {
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if (distance < 30) {
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@@ -394,7 +395,7 @@ public class TeleopV3 extends LinearOpMode {
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double distanceToGoal = Math.sqrt(dx * dx + dy * dy);
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targetingSettings = targeting.calculateSettings
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(robotX, robotY, robotHeading, 0.0);
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(robotX,robotY,robotHeading,0.0, turretInterpolate);
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turret.trackGoal(deltaPose);
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@@ -636,6 +637,7 @@ public class TeleopV3 extends LinearOpMode {
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}
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}
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//
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// if (shootAll) {
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//
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@@ -837,6 +839,7 @@ public class TeleopV3 extends LinearOpMode {
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TELE.addData( "robotY", robotY);
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TELE.addData("robotInchesX", targeting.robotInchesX);
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TELE.addData( "robotInchesY", targeting.robotInchesY);
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TELE.addData("Targeting Interpolate", turretInterpolate);
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TELE.addData("Targeting GridX", targeting.robotGridX);
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TELE.addData("Targeting GridY", targeting.robotGridY);
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TELE.addData("Targeting FlyWheel", targetingSettings.flywheelRPM);
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@@ -52,7 +52,9 @@ public class Spindexer {
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}
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enum IntakeState {
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UNKNOWN,
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UNKNOWN_START,
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UNKNOWN_MOVE,
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UNKNOWN_DETECT,
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INTAKE,
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FINDNEXT,
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MOVING,
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@@ -62,8 +64,8 @@ public class Spindexer {
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SHOOTWAIT,
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};
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public IntakeState currentIntakeState = IntakeState.UNKNOWN;
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public IntakeState currentIntakeState = IntakeState.UNKNOWN_START;
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public int unknownColorDetect = 0;
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enum BallColor {
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UNKNOWN,
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GREEN,
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@@ -131,13 +133,13 @@ public class Spindexer {
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for (int i = 0; i < 3; i++) {
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resetBallPosition(i);
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}
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currentIntakeState = IntakeState.UNKNOWN;
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currentIntakeState = IntakeState.UNKNOWN_START;
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}
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// Detects if a ball is found and what color.
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// Returns true is there was a new ball found in Position 1
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// FIXIT: Reduce number of times that we read the color sensors for loop times.
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public boolean detectBalls() {
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public boolean detectBalls(boolean detectRearColor, boolean detectFrontColor) {
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boolean newPos1Detection = false;
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int spindexerBallPos = 0;
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@@ -153,6 +155,7 @@ public class Spindexer {
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// Mark Ball Found
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newPos1Detection = true;
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if (detectRearColor) {
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// Detect which color
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double green = robot.color1.getNormalizedColors().green;
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double red = robot.color1.getNormalizedColors().red;
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@@ -167,24 +170,26 @@ public class Spindexer {
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ballPositions[commandedIntakePosition].ballColor = BallColor.GREEN; // purple
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}
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}
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}
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// Position 2
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// Find which ball position this is in the spindexer
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spindexerBallPos = RotatedBallPositions[commandedIntakePosition][RotatedBallPositionNames.FRONTDRIVER.ordinal()];
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if (distanceFrontDriver < 60) {
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// reset FoundEmpty because looking for 3 in a row before reset
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ballPositions[spindexerBallPos].foundEmpty = 0;
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// FIXIT: Comment out for now due to loop time concerns
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// double green = robot.color2.getNormalizedColors().green;
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// double red = robot.color2.getNormalizedColors().red;
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// double blue = robot.color2.getNormalizedColors().blue;
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//
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// double gP = green / (green + red + blue);
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if (detectFrontColor) {
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double green = robot.color2.getNormalizedColors().green;
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double red = robot.color2.getNormalizedColors().red;
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double blue = robot.color2.getNormalizedColors().blue;
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// if (gP >= 0.4) {
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// b2 = 2; // purple
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// } else {
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// b2 = 1; // green
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// }
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double gP = green / (green + red + blue);
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if (gP >= 0.4) {
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ballPositions[spindexerBallPos].ballColor = BallColor.PURPLE; // purple
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} else {
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ballPositions[spindexerBallPos].ballColor = BallColor.GREEN; // purple
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}
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}
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} else {
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if (!ballPositions[spindexerBallPos].isEmpty) {
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if (ballPositions[spindexerBallPos].foundEmpty > 3) {
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@@ -201,18 +206,19 @@ public class Spindexer {
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// reset FoundEmpty because looking for 3 in a row before reset
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ballPositions[spindexerBallPos].foundEmpty = 0;
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// FIXIT: Comment out for now due to loop time concerns
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// double green = robot.color3.getNormalizedColors().green;
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// double red = robot.color3.getNormalizedColors().red;
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// double blue = robot.color3.getNormalizedColors().blue;
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if (detectFrontColor) {
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double green = robot.color3.getNormalizedColors().green;
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double red = robot.color3.getNormalizedColors().red;
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double blue = robot.color3.getNormalizedColors().blue;
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// double gP = green / (green + red + blue);
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double gP = green / (green + red + blue);
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// if (gP >= 0.4) {
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// b3 = 2; // purple
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// } else {
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// b3 = 1; // green
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// }
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if (gP >= 0.4) {
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ballPositions[spindexerBallPos].ballColor = BallColor.PURPLE; // purple
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} else {
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ballPositions[spindexerBallPos].ballColor = BallColor.GREEN; // purple
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}
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}
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} else {
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if (!ballPositions[spindexerBallPos].isEmpty) {
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if (ballPositions[spindexerBallPos].foundEmpty > 3) {
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@@ -255,15 +261,35 @@ public class Spindexer {
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public boolean processIntake() {
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switch (currentIntakeState) {
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case UNKNOWN:
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case UNKNOWN_START:
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// For now just set position ONE if UNKNOWN
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commandedIntakePosition = 0;
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servos.setSpinPos(intakePositions[0]);
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currentIntakeState = Spindexer.IntakeState.MOVING;
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currentIntakeState = Spindexer.IntakeState.UNKNOWN_MOVE;
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break;
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case UNKNOWN_MOVE:
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// Stopping when we get to the new position
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if (servos.spinEqual(intakePositions[commandedIntakePosition])) {
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currentIntakeState = Spindexer.IntakeState.UNKNOWN_DETECT;
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stopSpindexer();
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detectBalls(true, true);
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unknownColorDetect = 0;
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} else {
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// Keep moving the spindexer
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moveSpindexerToPos(intakePositions[commandedIntakePosition]);
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}
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break;
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case UNKNOWN_DETECT:
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if (unknownColorDetect >5) {
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currentIntakeState = Spindexer.IntakeState.FINDNEXT;
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} else {
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detectBalls(true, true);
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unknownColorDetect++;
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}
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break;
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case INTAKE:
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// Ready for intake and Detecting a New Ball
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if (detectBalls()) {
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if (detectBalls(true, false)) {
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ballPositions[commandedIntakePosition].isEmpty = false;
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currentIntakeState = Spindexer.IntakeState.FINDNEXT;
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} else {
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@@ -311,7 +337,7 @@ public class Spindexer {
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if (servos.spinEqual(intakePositions[commandedIntakePosition])) {
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currentIntakeState = Spindexer.IntakeState.INTAKE;
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stopSpindexer();
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detectBalls();
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detectBalls(false, false);
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} else {
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// Keep moving the spindexer
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moveSpindexerToPos(intakePositions[commandedIntakePosition]);
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@@ -320,7 +346,7 @@ public class Spindexer {
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case FULL:
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// Double Check Colors
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detectBalls();
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detectBalls(false, false); // Minimize hardware calls
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if (ballPositions[0].isEmpty || ballPositions[1].isEmpty || ballPositions[2].isEmpty) {
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// Error handling found an empty spot, get it ready for a ball
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currentIntakeState = Spindexer.IntakeState.FINDNEXT;
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@@ -378,7 +404,7 @@ public class Spindexer {
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if (servos.spinEqual(intakePositions[commandedIntakePosition])) {
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currentIntakeState = Spindexer.IntakeState.INTAKE;
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stopSpindexer();
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detectBalls();
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detectBalls(true, false);
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} else {
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// Keep moving the spindexer
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moveSpindexerToPos(intakePositions[commandedIntakePosition]);
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@@ -84,7 +84,7 @@ public class Targeting {
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{
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}
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public Settings calculateSettings(double robotX, double robotY, double robotHeading, double robotVelocity) {
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public Settings calculateSettings(double robotX, double robotY, double robotHeading, double robotVelocity, boolean interpolate) {
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Settings recommendedSettings = new Settings(0.0, 0.0);
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double cos45 = Math.cos(Math.toRadians(-45));
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@@ -97,15 +97,45 @@ public class Targeting {
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robotInchesY = rotatedY * unitConversionFactor;
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// Find approximate location in the grid
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robotGridX = Math.abs(Math.floorDiv((int) robotInchesX, tileSize) +1);
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robotGridY = Math.abs(Math.floorDiv((int) robotInchesY, tileSize));
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int gridX = Math.abs(Math.floorDiv((int) robotInchesX, tileSize) + 1);
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int gridY = Math.abs(Math.floorDiv((int) robotInchesY, tileSize));
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// Use Grid Location to perform lookup
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// Keep it simple for now but may want to interpolate results
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//clamp
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robotGridX = Math.max(0, Math.min(gridX, KNOWNTARGETING[0].length - 1));
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robotGridY = Math.max(0, Math.min(gridY, KNOWNTARGETING.length - 1));
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// basic search
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if(!interpolate) {
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if ((robotGridY < 6) && (robotGridX <6)) {
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recommendedSettings.flywheelRPM = KNOWNTARGETING[robotGridY][robotGridX].flywheelRPM;
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recommendedSettings.hoodAngle = KNOWNTARGETING[robotGridY][robotGridX].hoodAngle;
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}
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return recommendedSettings;
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} else {
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// bilinear interpolation
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int x0 = robotGridX;
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int x1 = Math.min(x0 + 1, KNOWNTARGETING[0].length - 1);
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int y0 = gridY;
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int y1 = Math.min(y0 + 1, KNOWNTARGETING.length - 1);
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double x = (robotInchesX - (x0 * tileSize)) / tileSize;
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double y = (robotInchesY - (y0 * tileSize)) / tileSize;
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double rpm00 = KNOWNTARGETING[y0][x0].flywheelRPM;
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double rpm10 = KNOWNTARGETING[y0][x1].flywheelRPM;
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double rpm01 = KNOWNTARGETING[y1][x0].flywheelRPM;
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double rpm11 = KNOWNTARGETING[y1][x1].flywheelRPM;
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double angle00 = KNOWNTARGETING[y0][x0].hoodAngle;
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double angle10 = KNOWNTARGETING[y0][x1].hoodAngle;
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double angle01 = KNOWNTARGETING[y1][x0].hoodAngle;
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double angle11 = KNOWNTARGETING[y1][x1].hoodAngle;
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recommendedSettings.flywheelRPM = (1 - x) * (1 - y) * rpm00 + x * (1 - y) * rpm10 + (1 - x) * y * rpm01 + x * y * rpm11;
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recommendedSettings.hoodAngle = (1 - x) * (1 - y) * angle00 + x * (1 - y) * angle10 + (1 - x) * y * angle01 + x * y * angle11;
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return recommendedSettings;
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}
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}
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}
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