Merge remote-tracking branch 'origin/daniel' into daniel
# Conflicts: # TeamCode/src/main/java/org/firstinspires/ftc/teamcode/subsystems/Shooter.java # TeamCode/src/main/java/org/firstinspires/ftc/teamcode/subsystems/Transfer.java # TeamCode/src/main/java/org/firstinspires/ftc/teamcode/teleop/TeleopV1.java # TeamCode/src/main/java/org/firstinspires/ftc/teamcode/utils/ConfigureColorRangefinder.java
This commit is contained in:
@@ -1,5 +1,7 @@
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package org.firstinspires.ftc.teamcode.subsystems;
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import static org.firstinspires.ftc.teamcode.constants.ShooterVars.*;
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import com.acmerobotics.dashboard.telemetry.MultipleTelemetry;
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import com.acmerobotics.roadrunner.Pose2d;
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import com.arcrobotics.ftclib.controller.PIDController;
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@@ -20,8 +22,6 @@ import java.util.Objects;
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public class Shooter implements Subsystem {
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private final DcMotorEx fly1;
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private final DcMotorEx fly2;
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private final DcMotorEx encoder;
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private final Servo hoodServo;
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private final Servo turret1;
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@@ -50,9 +50,9 @@ public class Shooter implements Subsystem {
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private String shooterMode = "AUTO";
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private String shooterMode = "MANUAL";
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private String turretMode = "AUTO";
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private String turretMode = "MANUAL";
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public Shooter(Robot robot, MultipleTelemetry TELE) {
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@@ -78,8 +78,6 @@ public class Shooter implements Subsystem {
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this.turret2 = robot.turr2;
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this.encoder = robot.shooterEncoder;
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@@ -172,7 +170,7 @@ public class Shooter implements Subsystem {
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public void setTurretMode(String mode){ turretMode = mode;}
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public double trackGoal(Pose2d robotPose, Pose2d goalPose, double offset){
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public void trackGoal(Pose2d robotPose, Pose2d goalPose, boolean shooterOn){
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fly1.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
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fly2.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
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@@ -182,7 +180,7 @@ public class Shooter implements Subsystem {
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Pose2d deltaPose = new Pose2d(
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goalPose.position.x - robotPose.position.x,
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goalPose.position.y - robotPose.position.y,
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goalPose.heading.toDouble() - (robotPose.heading.toDouble())
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goalPose.heading.toDouble() - robotPose.heading.toDouble()
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);
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double distance = Math.sqrt(
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@@ -191,65 +189,42 @@ public class Shooter implements Subsystem {
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+ Poses.relativeGoalHeight * Poses.relativeGoalHeight
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);
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telemetry.addData("dst", distance);
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double shooterPow = getPowerByDist(distance);
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double hoodAngle = getAngleByDist(distance);
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if (shooterOn){
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// hoodServo.setPosition(hoodAngle);
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fly1.setVelocity(shooterPow);
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fly2.setPower(fly1.getPower());
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moveTurret(getTurretPosByDeltaPose(deltaPose, offset));
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} else {
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fly1.setPower(0);
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fly2.setPower(0);
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}
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return distance;
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//0.9974 * 355
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hoodServo.setPosition(hoodAngle);
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moveTurret(getTurretPosByDeltaPose(deltaPose));
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}
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public double getTurretPosByDeltaPose (Pose2d dPose, double offset){
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public double getTurretPosByDeltaPose (Pose2d dPose){
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double deltaAngle = Math.toDegrees(dPose.heading.toDouble());
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double aTanAngle = Math.toDegrees(Math.atan(dPose.position.y/dPose.position.x));
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telemetry.addData("deltaAngle", deltaAngle);
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if (deltaAngle > 90) {
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deltaAngle -=360;
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if (deltaAngle < -180) {
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deltaAngle +=360;
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}
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deltaAngle /= (turret_GearRatio*turret_Range);
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// deltaAngle += aTanAngle;
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deltaAngle /= (335);
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telemetry.addData("dAngle", deltaAngle);
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telemetry.addData("AtanAngle", aTanAngle);
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return ((0.30-deltaAngle) + offset);
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return (0.5+deltaAngle) ;
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}
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//62, 0.44
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//56.5, 0.5
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public double getPowerByDist(double dist){
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//TODO: ADD LOGIC
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@@ -258,20 +233,11 @@ public class Shooter implements Subsystem {
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public double getAngleByDist(double dist){
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double newDist = dist - 56.5;
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double pos = newDist*((0.44-0.5)/(62-56.5)) + 0.46;
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return pos;
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//TODO: ADD LOGIC
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return dist;
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}
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public void setTelemetryOn(boolean state){telemetryOn = state;}
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public void moveTurret(double pos){
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@@ -296,16 +262,9 @@ public class Shooter implements Subsystem {
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fly1.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
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fly2.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
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fly1.setVelocity(velocity);
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fly2.setPower(fly1.getPower());
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fly1.setVelocity(velocity, AngleUnit.DEGREES);
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fly2.setVelocity(velocity, AngleUnit.DEGREES);
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}
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else if (Objects.equals(shooterMode, "POS")){
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@@ -320,7 +279,7 @@ public class Shooter implements Subsystem {
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}
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if (Objects.equals(turretMode, "MANUAL")){
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// hoodServo.setPosition(hoodPos);
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hoodServo.setPosition(hoodPos);
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moveTurret(turretPos);
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@@ -41,16 +41,6 @@ public class Transfer implements Subsystem{
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this.motorPow = 0;
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}
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public void transferOut(){
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this.setTransferPosition(transferServo_out);
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}
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public void transferIn(){
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this.setTransferPosition(transferServo_in);
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}
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@Override
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@@ -1,20 +1,14 @@
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package org.firstinspires.ftc.teamcode.teleop;
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import static org.firstinspires.ftc.teamcode.constants.Poses.teleStart;
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import static org.firstinspires.ftc.teamcode.constants.ServoPositions.hoodDefault;
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import com.acmerobotics.dashboard.FtcDashboard;
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import com.acmerobotics.dashboard.config.Config;
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import com.acmerobotics.dashboard.telemetry.MultipleTelemetry;
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import com.acmerobotics.roadrunner.Pose2d;
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import com.arcrobotics.ftclib.gamepad.GamepadEx;
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import com.arcrobotics.ftclib.gamepad.GamepadKeys;
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import com.arcrobotics.ftclib.gamepad.ToggleButtonReader;
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import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
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import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
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import org.firstinspires.ftc.robotcore.external.navigation.AngleUnit;
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import org.firstinspires.ftc.teamcode.libs.RR.MecanumDrive;
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import org.firstinspires.ftc.teamcode.subsystems.Drivetrain;
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import org.firstinspires.ftc.teamcode.subsystems.Intake;
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import org.firstinspires.ftc.teamcode.subsystems.Rejecter;
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@@ -43,6 +37,8 @@ public class TeleopV1 extends LinearOpMode {
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Transfer transfer;
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Shooter shooter;
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MultipleTelemetry TELE;
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GamepadEx g1;
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@@ -53,85 +49,34 @@ public class TeleopV1 extends LinearOpMode {
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public static double slowMoSpeed = 0.4;
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public static double power = 0.0;
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public static double shooterPower = 0.0;
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public static double pos = hoodDefault;
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public static double turretPosition = 0.501;
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public boolean all = false;
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public int ticker = 0;
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public static double hoodPosition = 0.501;
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ToggleButtonReader g1RightBumper;
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ToggleButtonReader g1LeftBumper;
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ToggleButtonReader g2Circle;
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ToggleButtonReader g2Square;
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ToggleButtonReader g2Triangle;
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ToggleButtonReader g2RightBumper;
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ToggleButtonReader g1LeftBumper;
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ToggleButtonReader g2LeftBumper;
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ToggleButtonReader g2DpadUp;
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ToggleButtonReader g2DpadDown;
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ToggleButtonReader g2DpadRight;
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ToggleButtonReader g2DpadLeft;
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public boolean leftBumper = false;
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ToggleButtonReader g2Triangle;
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public double g1RightBumperStamp = 0.0;
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public double g1LeftBumperStamp = 0.0;
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public double g2LeftBumperStamp = 0.0;
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public static int spindexerPos = 0;
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public boolean green = false;
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Shooter shooter;
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public boolean scoreAll = false;
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MecanumDrive drive ;
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public boolean autotrack = false;
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public int last = 0;
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public int second = 0;
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public double offset = 0.0;
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public static double rIn = 0.59;
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public static double rOut = 0;
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public boolean notShooting = true;
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public boolean circle = false;
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public boolean square = false;
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public boolean tri = false;
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public double time = 0.0;
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@Override
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public void runOpMode() throws InterruptedException {
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drive = new MecanumDrive(hardwareMap, teleStart);
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robot = new Robot(hardwareMap);
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TELE = new MultipleTelemetry(
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@@ -145,12 +90,12 @@ public class TeleopV1 extends LinearOpMode {
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g1, GamepadKeys.Button.RIGHT_BUMPER
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);
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g2 = new GamepadEx(gamepad2);
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g1LeftBumper = new ToggleButtonReader(
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g1, GamepadKeys.Button.LEFT_BUMPER
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);
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g2 = new GamepadEx(gamepad2);
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g2Circle = new ToggleButtonReader(
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g2, GamepadKeys.Button.B
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);
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@@ -163,33 +108,10 @@ public class TeleopV1 extends LinearOpMode {
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g2, GamepadKeys.Button.X
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);
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g2RightBumper = new ToggleButtonReader(
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g2, GamepadKeys.Button.RIGHT_BUMPER
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);
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g2LeftBumper = new ToggleButtonReader(
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g2, GamepadKeys.Button.LEFT_BUMPER
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);
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g2DpadUp = new ToggleButtonReader(
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g2, GamepadKeys.Button.DPAD_UP
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);
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g2DpadDown = new ToggleButtonReader(
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g2, GamepadKeys.Button.DPAD_DOWN
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);
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g2DpadLeft = new ToggleButtonReader(
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g2, GamepadKeys.Button.DPAD_LEFT
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);
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g2DpadRight = new ToggleButtonReader(
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g2, GamepadKeys.Button.DPAD_RIGHT
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);
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@@ -207,65 +129,19 @@ public class TeleopV1 extends LinearOpMode {
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spindexer = new Spindexer(robot, TELE);
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spindexer.setTelemetryOn(true);
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shooter = new Shooter(robot, TELE);
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shooter.setShooterMode("MANUAL");
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robot.rejecter.setPosition(rIn);
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spindexer.setTelemetryOn(true);
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time = getRuntime();
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waitForStart();
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if (isStopRequested()) return;
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drive = new MecanumDrive(hardwareMap, teleStart);
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while(opModeIsActive()){
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drive.updatePoseEstimate();
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TELE.addData("pose", drive.localizer.getPose());
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TELE.addData("heading", drive.localizer.getPose().heading.toDouble());
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TELE.addData("off", offset);
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robot.hood.setPosition(pos);
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g1LeftBumper.readValue();
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if (g1LeftBumper.wasJustPressed()){
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g2LeftBumperStamp = getRuntime();
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spindexer.intakeShake(getRuntime());
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leftBumper = true;
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}
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if (leftBumper){
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double time = getRuntime() - g2LeftBumperStamp;
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if (time < 1.0){
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robot.rejecter.setPosition(rOut);
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} else {
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robot.rejecter.setPosition(rIn);
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}
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}
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intake();
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rejecter.rejecterPos(rpos);
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@@ -274,526 +150,13 @@ public class TeleopV1 extends LinearOpMode {
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TELE.update();
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transfer.update();
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transfer();
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g2RightBumper.readValue();
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shooter.setManualPower(shooterPower);
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g2LeftBumper.readValue();
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g2DpadDown.readValue();
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g2DpadUp.readValue();
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if (!scoreAll){
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spindexer.checkForBalls();
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}
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if(g2DpadUp.wasJustPressed()){
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pos -=0.02;
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}
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if(g2DpadDown.wasJustPressed()){
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pos +=0.02;
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}
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g2DpadLeft.readValue();
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g2DpadRight.readValue();
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if(g2DpadLeft.wasJustPressed()){
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offset -=0.02;
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}
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if(g2DpadRight.wasJustPressed()){
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offset +=0.02;
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}
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TELE.addData("hood", pos);
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||||
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if (Math.abs(gamepad2.right_stick_x) < 0.1 && autotrack) {
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shooter.trackGoal(drive.localizer.getPose(), new Pose2d(-10, 0, 0), offset);
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} else {
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autotrack = false;
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shooter.moveTurret(0.3+offset);
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}
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if (gamepad2.right_stick_button){
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autotrack = true;
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}
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if (g2RightBumper.wasJustPressed()){
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transfer.setTransferPower(1);
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transfer.transferIn();
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shooter.setManualPower(1);
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notShooting = false;
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}
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if (g2RightBumper.wasJustReleased()){
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transfer.setTransferPower(1);
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transfer.transferOut();
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}
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if (gamepad2.left_stick_y>0.5){
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shooter.setManualPower(0);
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} else if (gamepad2.left_stick_y<-0.5){
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shooter.setManualPower(1);
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}
|
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|
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if (g2LeftBumper.wasJustPressed()){
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g2LeftBumperStamp = getRuntime();
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notShooting = false;
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scoreAll = true;
|
||||
}
|
||||
|
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if (scoreAll) {
|
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double time = getRuntime() - g2LeftBumperStamp;
|
||||
|
||||
|
||||
shooter.setManualPower(1);
|
||||
|
||||
TELE.addData("greenImportant", green);
|
||||
|
||||
TELE.addData("last", last);
|
||||
TELE.addData("2ndLast", second);
|
||||
|
||||
int numGreen = spindexer.greens();
|
||||
|
||||
if (square) {
|
||||
|
||||
|
||||
if (time < 0.3) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
last = 0;
|
||||
second = 0;
|
||||
|
||||
|
||||
transfer.transferOut();
|
||||
transfer.setTransferPower(1);
|
||||
} else if (time < 2) {
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
second = last;
|
||||
} else {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
second = last;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
second = last;
|
||||
|
||||
ticker++;
|
||||
|
||||
|
||||
} else if (time < 2.5) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
second = last;
|
||||
|
||||
|
||||
transfer.transferIn();
|
||||
} else if (time < 4) {
|
||||
transfer.transferOut();
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ticker++;
|
||||
} else if (time < 4.5) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
|
||||
transfer.transferIn();
|
||||
} else if (time < 6) {
|
||||
|
||||
|
||||
transfer.transferOut();
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ticker++;
|
||||
|
||||
} else if (time < 6.5) {
|
||||
transfer.transferIn();
|
||||
} else {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
|
||||
scoreAll = false;
|
||||
transfer.transferOut();
|
||||
|
||||
shooter.setManualPower(0);
|
||||
|
||||
}
|
||||
} else if (tri) {
|
||||
|
||||
|
||||
if (time < 0.3) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
last = 0;
|
||||
second = 0;
|
||||
|
||||
|
||||
transfer.transferOut();
|
||||
transfer.setTransferPower(1);
|
||||
} else if (time < 2) {
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
second = last;
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
second = last;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
second = last;
|
||||
|
||||
ticker++;
|
||||
|
||||
|
||||
} else if (time < 2.5) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
second = last;
|
||||
|
||||
|
||||
transfer.transferIn();
|
||||
} else if (time < 4) {
|
||||
transfer.transferOut();
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
} else {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ticker++;
|
||||
} else if (time < 4.5) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
|
||||
transfer.transferIn();
|
||||
} else if (time < 6) {
|
||||
|
||||
|
||||
transfer.transferOut();
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ticker++;
|
||||
|
||||
} else if (time < 6.5) {
|
||||
transfer.transferIn();
|
||||
} else {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
|
||||
scoreAll = false;
|
||||
transfer.transferOut();
|
||||
|
||||
shooter.setManualPower(0);
|
||||
|
||||
}
|
||||
} else if (circle){
|
||||
|
||||
|
||||
if (time < 0.3) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
last = 0;
|
||||
second = 0;
|
||||
|
||||
|
||||
transfer.transferOut();
|
||||
transfer.setTransferPower(1);
|
||||
} else if (time < 2) {
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
second = last;
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
second = last;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
second = last;
|
||||
|
||||
ticker++;
|
||||
|
||||
|
||||
} else if (time < 2.5) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
second = last;
|
||||
|
||||
|
||||
transfer.transferIn();
|
||||
} else if (time < 4) {
|
||||
transfer.transferOut();
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ticker++;
|
||||
} else if (time < 4.5) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
|
||||
transfer.transferIn();
|
||||
} else if (time < 6) {
|
||||
|
||||
|
||||
transfer.transferOut();
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (numGreen == 2) {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
} else {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ticker++;
|
||||
|
||||
} else if (time < 6.5) {
|
||||
transfer.transferIn();
|
||||
} else {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
|
||||
scoreAll = false;
|
||||
transfer.transferOut();
|
||||
|
||||
shooter.setManualPower(0);
|
||||
|
||||
}
|
||||
} else{
|
||||
|
||||
|
||||
if (time < 0.3) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
last = 0;
|
||||
second = 0;
|
||||
|
||||
if (gamepad2.right_trigger > 0.5) {
|
||||
green = false;
|
||||
|
||||
all = gamepad2.left_trigger > 0.5;
|
||||
|
||||
} else if (gamepad2.left_trigger > 0.5) {
|
||||
green = true;
|
||||
|
||||
all = false;
|
||||
} else {
|
||||
all = true;
|
||||
}
|
||||
|
||||
|
||||
transfer.transferOut();
|
||||
transfer.setTransferPower(1);
|
||||
} else if (time < 2) {
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (all) {
|
||||
spindexer.outtake3();
|
||||
last = 3;
|
||||
second = 3;
|
||||
} else if (green) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
second = last;
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
second = last;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
second = last;
|
||||
|
||||
ticker++;
|
||||
|
||||
|
||||
} else if (time < 2.5) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
second = last;
|
||||
|
||||
if (gamepad2.right_trigger > 0.5) {
|
||||
green = false;
|
||||
|
||||
all = gamepad2.left_trigger > 0.5;
|
||||
|
||||
} else if (gamepad2.left_trigger > 0.5) {
|
||||
green = true;
|
||||
|
||||
all = false;
|
||||
|
||||
|
||||
}
|
||||
|
||||
transfer.transferIn();
|
||||
} else if (time < 4) {
|
||||
transfer.transferOut();
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (all) {
|
||||
spindexer.outtake2();
|
||||
|
||||
last = 2;
|
||||
} else if (green) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ticker++;
|
||||
} else if (time < 4.5) {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
|
||||
if (gamepad2.right_trigger > 0.5) {
|
||||
green = false;
|
||||
|
||||
all = gamepad2.left_trigger > 0.5;
|
||||
|
||||
} else if (gamepad2.left_trigger > 0.5) {
|
||||
green = true;
|
||||
|
||||
all = false;
|
||||
}
|
||||
|
||||
transfer.transferIn();
|
||||
} else if (time < 6) {
|
||||
|
||||
|
||||
transfer.transferOut();
|
||||
|
||||
if (ticker == 0) {
|
||||
|
||||
if (all) {
|
||||
spindexer.outtake1();
|
||||
} else if (green) {
|
||||
last = spindexer.outtakeGreen(second, last);
|
||||
} else {
|
||||
last = spindexer.outtakePurple(second, last);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ticker++;
|
||||
|
||||
} else if (time < 6.5) {
|
||||
transfer.transferIn();
|
||||
} else {
|
||||
|
||||
ticker = 0;
|
||||
|
||||
|
||||
scoreAll = false;
|
||||
transfer.transferOut();
|
||||
|
||||
shooter.setManualPower(0);
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
shooter.update();
|
||||
shooter.sethoodPosition(hoodPosition);
|
||||
|
||||
shooter.setTurretPosition(turretPosition);
|
||||
|
||||
|
||||
|
||||
@@ -825,10 +188,6 @@ public class TeleopV1 extends LinearOpMode {
|
||||
|
||||
if (g1RightBumper.wasJustPressed()){
|
||||
|
||||
notShooting = true;
|
||||
|
||||
|
||||
|
||||
|
||||
if (getRuntime() - g1RightBumperStamp < 0.3){
|
||||
intake.reverse();
|
||||
@@ -836,65 +195,47 @@ public class TeleopV1 extends LinearOpMode {
|
||||
intake.toggle();
|
||||
}
|
||||
|
||||
if (intake.getIntakeState()==1){
|
||||
shooter.setManualPower(0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
spindexer.intake();
|
||||
|
||||
transfer.transferOut();
|
||||
|
||||
|
||||
g1RightBumperStamp = getRuntime();
|
||||
|
||||
}
|
||||
|
||||
|
||||
if (intake.getIntakeState()==1 && notShooting) {
|
||||
|
||||
if (intake.getIntakeState()==1) {
|
||||
spindexer.intakeShake(getRuntime());
|
||||
|
||||
transfer.setTransferPowerOff();
|
||||
transfer.setTransferPositionOff();
|
||||
} else {
|
||||
|
||||
|
||||
if (g2Circle.wasJustPressed()){
|
||||
circle = true;
|
||||
tri = false;
|
||||
square = false;
|
||||
|
||||
|
||||
|
||||
transfer.setTransferPositionOff();
|
||||
intake.intakeMinPower();
|
||||
spindexer.outtake3();
|
||||
transfer.setTransferPowerOn();
|
||||
}
|
||||
|
||||
if (g2Triangle.wasJustPressed()){
|
||||
circle = false;
|
||||
tri = true;
|
||||
square = false;
|
||||
transfer.setTransferPositionOff();
|
||||
intake.intakeMinPower();
|
||||
spindexer.outtake2();
|
||||
transfer.setTransferPowerOn();
|
||||
}
|
||||
|
||||
if (g2Square.wasJustPressed()){
|
||||
circle = false;
|
||||
tri = false;
|
||||
square = true;
|
||||
transfer.setTransferPositionOff();
|
||||
intake.intakeMinPower();
|
||||
spindexer.outtake1();
|
||||
transfer.setTransferPowerOn();
|
||||
}
|
||||
|
||||
if (gamepad2.x){
|
||||
circle = false;
|
||||
tri = false;
|
||||
square = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
intake.update();
|
||||
|
||||
|
||||
|
||||
transfer.update();
|
||||
|
||||
spindexer.update();
|
||||
|
||||
@@ -902,5 +243,17 @@ public class TeleopV1 extends LinearOpMode {
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void transfer(){
|
||||
|
||||
g1LeftBumper.readValue();
|
||||
|
||||
if (g1LeftBumper.wasJustPressed()){
|
||||
transfer.setTransferPositionOn();
|
||||
}
|
||||
|
||||
transfer.update();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,41 @@
|
||||
package org.firstinspires.ftc.teamcode.utils;
|
||||
|
||||
import com.acmerobotics.dashboard.config.Config;
|
||||
import com.bylazar.configurables.annotations.Configurable;
|
||||
import com.qualcomm.hardware.rev.RevColorSensorV3;
|
||||
import com.qualcomm.robotcore.eventloop.opmode.Autonomous;
|
||||
import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
|
||||
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
|
||||
import com.qualcomm.robotcore.hardware.I2cDeviceSynchSimple;
|
||||
|
||||
@Config
|
||||
@TeleOp
|
||||
@Autonomous
|
||||
|
||||
|
||||
public class ConfigureColorRangefinder extends LinearOpMode {
|
||||
|
||||
|
||||
|
||||
public static double lowerBound = 80;
|
||||
public static double higherBound = 120;
|
||||
|
||||
public static int led = 0;
|
||||
|
||||
@Override
|
||||
public void runOpMode() throws InterruptedException {
|
||||
ColorRangefinder crf = new ColorRangefinder(hardwareMap.get(RevColorSensorV3.class, "color"));
|
||||
waitForStart();
|
||||
/* Using this example configuration, you can detect both artifact colors based on which pin is reading true:
|
||||
pin0 --> purple
|
||||
pin1 --> green */
|
||||
crf.setPin0Digital(ColorRangefinder.DigitalMode.DISTANCE, 3, 20);
|
||||
crf.setPin1Digital(ColorRangefinder.DigitalMode.HSV, lowerBound, higherBound); // green
|
||||
crf.setPin1DigitalMaxDistance(ColorRangefinder.DigitalMode.HSV, 25); //25 mm or closer
|
||||
crf.setLedBrightness(led);
|
||||
/*
|
||||
Using this example configuration, you can detect all three sample colors based on which pin is reading true:
|
||||
both --> yellow
|
||||
only pin0 --> blue
|
||||
only pin1 --> red
|
||||
neither --> no object
|
||||
*/
|
||||
crf.setPin1Digital(ColorRangefinder.DigitalMode.HSV, 80 / 360.0 * 255, 140 / 360.0 * 255); // green
|
||||
crf.setPin1Saturation(175, 255);
|
||||
crf.setPin1Value(100,200);
|
||||
crf.setPin1DigitalMaxDistance(ColorRangefinder.DigitalMode.HSV, 40); // 20mm or closer requirement
|
||||
|
||||
|
||||
crf.setPin0Digital(ColorRangefinder.DigitalMode.DISTANCE, 0, 40); // purple
|
||||
|
||||
crf.setLedBrightness(0);
|
||||
|
||||
waitForStart();
|
||||
|
||||
stop();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,9 +44,12 @@ public class ConfigureColorRangefinder extends LinearOpMode {
|
||||
* Online documentation: <a href="https://docs.brushlandlabs.com">...</a>
|
||||
*/
|
||||
class ColorRangefinder {
|
||||
public static int LED_VALUE = 15;
|
||||
public final RevColorSensorV3 emulator;
|
||||
private final I2cDeviceSynchSimple i2c;
|
||||
|
||||
public ColorRangefinder(RevColorSensorV3 emulator) {
|
||||
this.emulator = emulator;
|
||||
this.i2c = emulator.getDeviceClient();
|
||||
this.i2c.enableWriteCoalescing(true);
|
||||
}
|
||||
@@ -62,6 +72,22 @@ class ColorRangefinder {
|
||||
setDigital(PinNum.PIN1, digitalMode, lowerBound, higherBound);
|
||||
}
|
||||
|
||||
public void setPin0Saturation(double lowerBound, double higherBound) {
|
||||
setDigital(PinNum.PIN0, DigitalMode.SATURATION, lowerBound, higherBound);
|
||||
}
|
||||
|
||||
public void setPin1Saturation(double lowerBound, double higherBound) {
|
||||
setDigital(PinNum.PIN1, DigitalMode.SATURATION, lowerBound, higherBound);
|
||||
}
|
||||
|
||||
// Optional: Easy methods for value/brightness thresholding
|
||||
public void setPin0Value(double lowerBound, double higherBound) {
|
||||
setDigital(PinNum.PIN0, DigitalMode.VALUE, lowerBound, higherBound);
|
||||
}
|
||||
|
||||
public void setPin1Value(double lowerBound, double higherBound) {
|
||||
setDigital(PinNum.PIN1, DigitalMode.VALUE, lowerBound, higherBound);
|
||||
}
|
||||
/**
|
||||
* Sets the maximum distance (in millimeters) within which an object must be located for Pin 0's thresholds to trigger.
|
||||
* This is most useful when we want to know if an object is both close and the correct color.
|
||||
@@ -83,18 +109,13 @@ class ColorRangefinder {
|
||||
* This is useful if we want to threshold red; instead of having two thresholds we would invert
|
||||
* the color and look for blue.
|
||||
*/
|
||||
public void setPin0InvertHue() {
|
||||
setPin0DigitalMaxDistance(DigitalMode.HSV, 200);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Invert the hue value before thresholding it, meaning that the colors become their opposite.
|
||||
* This is useful if we want to threshold red; instead of having two thresholds we would invert
|
||||
* the color and look for blue.
|
||||
*/
|
||||
public void setPin1InvertHue() {
|
||||
setPin1DigitalMaxDistance(DigitalMode.HSV, 200);
|
||||
}
|
||||
|
||||
/**
|
||||
* The denominator is what the raw sensor readings will be divided by before being scaled to 12-bit analog.
|
||||
@@ -161,7 +182,7 @@ class ColorRangefinder {
|
||||
if (lowerBound == higherBound) {
|
||||
lo = (int) lowerBound;
|
||||
hi = (int) higherBound;
|
||||
} else if (digitalMode.value <= DigitalMode.HSV.value) { // color value 0-255
|
||||
} else if (digitalMode.value <= DigitalMode.VALUE.value) { // HSV/HUE/SATURATION/VALUE color range
|
||||
lo = (int) Math.round(lowerBound / 255.0 * 65535);
|
||||
hi = (int) Math.round(higherBound / 255.0 * 65535);
|
||||
} else { // distance in mm
|
||||
@@ -214,7 +235,7 @@ class ColorRangefinder {
|
||||
}
|
||||
|
||||
public enum DigitalMode {
|
||||
RED(1), BLUE(2), GREEN(3), ALPHA(4), HSV(5), DISTANCE(6);
|
||||
RED(1), BLUE(2), GREEN(3), ALPHA(4), HSV(5), DISTANCE(6), SATURATION(7), VALUE(8);
|
||||
public final byte value;
|
||||
|
||||
DigitalMode(int value) {
|
||||
@@ -231,3 +252,4 @@ class ColorRangefinder {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user