Sattempt for spindexer
This commit is contained in:
@@ -1,6 +1,5 @@
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package org.firstinspires.ftc.teamcode.teleop;
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package org.firstinspires.ftc.teamcode.teleop;
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import static org.firstinspires.ftc.teamcode.constants.Poses.goalPose;
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import static org.firstinspires.ftc.teamcode.constants.Poses.teleStart;
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import static org.firstinspires.ftc.teamcode.constants.Poses.teleStart;
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import static org.firstinspires.ftc.teamcode.constants.ServoPositions.spindexer_intakePos1;
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import static org.firstinspires.ftc.teamcode.constants.ServoPositions.spindexer_intakePos1;
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import static org.firstinspires.ftc.teamcode.constants.ServoPositions.spindexer_outtakeBall1;
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import static org.firstinspires.ftc.teamcode.constants.ServoPositions.spindexer_outtakeBall1;
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@@ -18,7 +17,6 @@ import static org.firstinspires.ftc.teamcode.utils.PositionalServoProgrammer.sca
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import com.acmerobotics.dashboard.FtcDashboard;
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import com.acmerobotics.dashboard.FtcDashboard;
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import com.acmerobotics.dashboard.config.Config;
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import com.acmerobotics.dashboard.config.Config;
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import com.acmerobotics.dashboard.telemetry.MultipleTelemetry;
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import com.acmerobotics.dashboard.telemetry.MultipleTelemetry;
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import com.acmerobotics.roadrunner.Pose2d;
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import com.qualcomm.hardware.lynx.LynxModule;
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import com.qualcomm.hardware.lynx.LynxModule;
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import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
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import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
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import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
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import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
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@@ -34,10 +32,15 @@ import java.util.List;
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@Config
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@Config
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public class TeleopV2 extends LinearOpMode {
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public class TeleopV2 extends LinearOpMode {
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public double vel = 3000;
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public static double manualVel = 3000;
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public static double manualVel = 3000;
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public boolean autoVel = true;
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public static double hood = 0.5;
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public static double hood = 0.5;
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public static double hoodDefaultPos = 0.5;
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public static double desiredTurretAngle = 180;
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public static double velMultiplier = 20;
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public double vel = 3000;
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public boolean autoVel = true;
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public double manualOffset = 0.0;
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public boolean autoHood = true;
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Robot robot;
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Robot robot;
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MultipleTelemetry TELE;
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MultipleTelemetry TELE;
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boolean intake = false;
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boolean intake = false;
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@@ -52,26 +55,44 @@ public class TeleopV2 extends LinearOpMode {
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List<Boolean> s1 = new ArrayList<>();
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List<Boolean> s1 = new ArrayList<>();
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List<Boolean> s2 = new ArrayList<>();
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List<Boolean> s2 = new ArrayList<>();
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List<Boolean> s3 = new ArrayList<>();
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List<Boolean> s3 = new ArrayList<>();
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public static double desiredTurretAngle = 180;
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MecanumDrive drive;
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MecanumDrive drive;
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private double lastEncoderRevolutions = 0.0;
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double hoodOffset = 0.0;
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private double lastTimeStamp = 0.0;
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private double velo1, velo;
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private double stamp1, stamp, initPos;
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private boolean shootAll = false;
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boolean shoot1 = false;
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boolean shoot1 = false;
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// Make these class-level flags
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// Make these class-level flags
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boolean shootA = true;
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boolean shootA = true;
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boolean shootB = true;
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boolean shootB = true;
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boolean shootC = true;
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boolean shootC = true;
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public static double velMultiplier = 20;
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public boolean green1 = false;
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public boolean green2 = false;
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public boolean green3 = false;
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public double manualOffset = 0.0;
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List<Integer> shootOrder = new ArrayList<>();
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private double lastEncoderRevolutions = 0.0;
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private double lastTimeStamp = 0.0;
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private double velo1, velo;
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private double stamp1, stamp, initPos;
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private boolean shootAll = false;
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private double transferStamp = 0.0;
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private int tickerA = 1;
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private boolean transferIn = false;
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public static double velPrediction(double distance) {
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if (distance < 40) {
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return 2650;
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} else if (distance > 120) {
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if (distance > 160) {
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return 4200;
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}
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return 3600;
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} else {
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// linear interpolation between 40->2650 and 120->3600
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double slope = (3600.0 - 2650.0) / (120.0 - 40.0);
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return (int) Math.round(2650 + slope * (distance - 40));
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}
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}
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@Override
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@Override
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public void runOpMode() throws InterruptedException {
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public void runOpMode() throws InterruptedException {
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@@ -124,7 +145,6 @@ public class TeleopV2 extends LinearOpMode {
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robot.transferServo.setPosition(transferServo_out);
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robot.transferServo.setPosition(transferServo_out);
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robot.intake.setPower(1);
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robot.intake.setPower(1);
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double position;
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double position;
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@@ -211,9 +231,6 @@ public class TeleopV2 extends LinearOpMode {
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s3T.add(getRuntime());
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s3T.add(getRuntime());
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}
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}
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boolean green1 = false;
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boolean green2 = false;
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boolean green3 = false;
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if (!s1.isEmpty()) {
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if (!s1.isEmpty()) {
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green1 = checkGreen(s1, s1T);
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green1 = checkGreen(s1, s1T);
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@@ -221,7 +238,8 @@ public class TeleopV2 extends LinearOpMode {
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if (!s2.isEmpty()) {
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if (!s2.isEmpty()) {
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green2 = checkGreen(s2, s2T);
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green2 = checkGreen(s2, s2T);
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if (!s3.isEmpty()) {
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if (!s3.isEmpty()) {
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green3 = checkGreen(s3, s3T); }
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green3 = checkGreen(s3, s3T);
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}
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}
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}
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//SHOOTER:
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//SHOOTER:
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@@ -244,7 +262,6 @@ public class TeleopV2 extends LinearOpMode {
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feed = Math.log((668.39 / (vel + 591.96)) - 0.116) / -4.18;
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feed = Math.log((668.39 / (vel + 591.96)) - 0.116) / -4.18;
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}
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}
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// --- PROPORTIONAL CORRECTION ---
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// --- PROPORTIONAL CORRECTION ---
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double error = vel - velo1;
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double error = vel - velo1;
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double correction = kP * error;
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double correction = kP * error;
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@@ -268,15 +285,11 @@ public class TeleopV2 extends LinearOpMode {
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TELE.addData("vel", velo1);
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TELE.addData("vel", velo1);
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robot.shooter1.setPower(powPID);
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robot.shooter1.setPower(powPID);
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robot.shooter2.setPower(powPID);
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robot.shooter2.setPower(powPID);
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robot.transfer.setPower(1);
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robot.transfer.setPower(1);
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robot.hood.setPosition(hood);
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//TURRET:
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//TURRET:
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double offset;
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double offset;
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@@ -290,10 +303,7 @@ public class TeleopV2 extends LinearOpMode {
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double dx = goalX - robotX; // delta x from robot to goal
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double dx = goalX - robotX; // delta x from robot to goal
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double dy = goalY - robotY; // delta y from robot to goal
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double dy = goalY - robotY; // delta y from robot to goal
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double distanceToGoal = Math.sqrt (dx*dx +dy*dy);
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double distanceToGoal = Math.sqrt(dx * dx + dy * dy);
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desiredTurretAngle = (Math.toDegrees(Math.atan2(dy, dx)) + 360) % 360;
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desiredTurretAngle = (Math.toDegrees(Math.atan2(dy, dx)) + 360) % 360;
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@@ -301,17 +311,14 @@ public class TeleopV2 extends LinearOpMode {
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offset = desiredTurretAngle - 180 - Math.toDegrees(drive.localizer.getPose().heading.toDouble());
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offset = desiredTurretAngle - 180 - Math.toDegrees(drive.localizer.getPose().heading.toDouble());
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if (offset > 135) {
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if (offset > 90) {
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offset -= 360;
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offset -= 360;
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}
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}
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double pos = 0.3;
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double pos = 0.4;
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TELE.addData("offset", offset);
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TELE.addData("offset", offset);
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pos -= offset * (0.9 / 360);
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pos -= offset * (0.9 / 360);
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if (pos < 0.02) {
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if (pos < 0.02) {
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@@ -323,63 +330,87 @@ public class TeleopV2 extends LinearOpMode {
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robot.turr1.setPosition(pos);
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robot.turr1.setPosition(pos);
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robot.turr2.setPosition(1 - pos);
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robot.turr2.setPosition(1 - pos);
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if (gamepad2.dpad_right){
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if (gamepad2.dpad_right) {
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manualOffset -= 4;
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} else if (gamepad2.dpad_left) {
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manualOffset += 4;
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manualOffset += 4;
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} else if (gamepad2.dpad_left){
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manualOffset -=4;
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}
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}
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//VELOCITY AUTOMATIC
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//VELOCITY AUTOMATIC
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if (autoVel){
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if (autoVel) {
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vel = velPrediction(distanceToGoal)
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vel = velPrediction(distanceToGoal);
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} else {
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} else {
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vel = manualVel;
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vel = manualVel;
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}
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}
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if (gamepad2.right_stick_button){
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if (gamepad2.right_stick_button) {
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autoVel = true;
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autoVel = true;
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} else if (Math.abs(gamepad2.right_stick_y) > 0.5 ){
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} else if (Math.abs(gamepad2.right_stick_y) > 0.5) {
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vel -= gamepad2.right_stick_y * velMultiplier;
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autoVel = false;
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manualVel -= gamepad2.right_stick_y * velMultiplier;
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}
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}
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//HOOD:
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//HOOD:
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if (autoHood) {
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if (autoHood) {
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hood
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robot.hood.setPosition(hoodAnglePrediction(distanceToGoal));
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} else {
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robot.hood.setPosition(hoodDefaultPos + hoodOffset);
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}
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}
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if (gamepad2.dpadUpWasPressed()) {
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hoodOffset -= 0.03;
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} else if (gamepad2.dpadDownWasPressed()) {
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hoodOffset += 0.03;
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}
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if (gamepad2.leftStickButtonWasPressed()) {
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autoHood = !autoHood;
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}
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//TODO: ADD CODE TO CHANGE VARIABLE HOOD ANGLE BASED ON POSITION
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//SHOOT ALL:
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//SHOOT ALL:
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if (gamepad2.rightBumperWasPressed()) {
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shootAll = true;
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}
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if (shootAll) {
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if (shootAll) {
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TELE.addData("works","w");
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intake = false;
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intake = false;
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reject = false;
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reject = false;
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if (!shootOrder.isEmpty()) {
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int currentSlot = shootOrder.get(0); // Peek, do NOT remove yet
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boolean shootingDone = false;
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switch (currentSlot) {
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case 1:
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if (shootA) {
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shootA = shootTeleop(spindexer_outtakeBall3);
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shootA = shootTeleop(spindexer_outtakeBall3);
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TELE.addData("shootA", shootA);
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TELE.addData("shootA", shootA);
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} else if (shootB) {
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shootingDone = !shootA; // shootA is false when done
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break;
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case 2:
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shootB = shootTeleop(spindexer_outtakeBall2);
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shootB = shootTeleop(spindexer_outtakeBall2);
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TELE.addData("shootB", shootB);
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TELE.addData("shootB", shootB);
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} else if (shootC) {
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shootingDone = !shootB;
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break;
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case 3:
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shootC = shootTeleop(spindexer_outtakeBall1);
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shootC = shootTeleop(spindexer_outtakeBall1);
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TELE.addData("shootC", shootC);
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TELE.addData("shootC", shootC);
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shootingDone = !shootC;
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break;
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}
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// Remove from the list only if shooting is complete
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if (shootingDone) {
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shootOrder.remove(0);
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}
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} else {
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} else {
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// Finished shooting all balls
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robot.spin1.setPosition(spindexer_intakePos1);
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robot.spin1.setPosition(spindexer_intakePos1);
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robot.spin2.setPosition(1 - spindexer_intakePos1);
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robot.spin2.setPosition(1 - spindexer_intakePos1);
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shootA = true;
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shootA = true;
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@@ -388,23 +419,54 @@ public class TeleopV2 extends LinearOpMode {
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shootAll = false;
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shootAll = false;
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}
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}
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TELE.update();
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}
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}
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if (gamepad2.squareWasPressed() || gamepad2.triangleWasPressed() || gamepad2.circleWasPressed()) {
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//SPINDEXER:
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// Count green balls
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int greenCount = 0;
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if (green1) greenCount++;
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if (green2) greenCount++;
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if (green3) greenCount++;
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if (gamepad2.squareWasPressed()){
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// Determine the odd ball color
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shoot1 = true;
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boolean oddBallColor = greenCount < 2; // true = green, false = purple
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shootOrder.clear();
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// Determine shooting order based on button pressed
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// square = odd ball first, triangle = odd ball second, circle = odd ball third
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if (gamepad2.squareWasPressed()) {
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// Odd ball first
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addOddThenRest(shootOrder, oddBallColor);
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} else if (gamepad2.triangleWasPressed()) {
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// Odd ball second
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addOddInMiddle(shootOrder, oddBallColor);
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} else if (gamepad2.circleWasPressed()) {
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// Odd ball last
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addOddLast(shootOrder, oddBallColor);
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}
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}
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shootAll = true;
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}
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// Right bumper shoots all balls fastest, ignoring colors
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if (gamepad2.rightBumperWasPressed()) {
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shootOrder.clear();
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// Fastest order (example: slot 3 → 2 → 1)
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shootOrder.add(3);
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shootOrder.add(2);
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shootOrder.add(1);
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shootAll = true;
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}
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//MISC:
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//MISC:
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drive.updatePoseEstimate();
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drive.updatePoseEstimate();
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for (LynxModule hub : allHubs) {
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for (LynxModule hub : allHubs) {
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@@ -418,7 +480,10 @@ public class TeleopV2 extends LinearOpMode {
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TELE.addData("pose", drive.localizer.getPose());
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TELE.addData("pose", drive.localizer.getPose());
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TELE.addData("heading", drive.localizer.getPose().heading.toDouble());
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TELE.addData("heading", drive.localizer.getPose().heading.toDouble());
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TELE.addData("distanceToGoal", distanceToGoal);
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TELE.addData("distanceToGoal", distanceToGoal);
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TELE.addData("hood", robot.hood.getPosition());
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TELE.addData("targetVel", manualVel);
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TELE.addData("shootOrder", shootOrder);
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TELE.update();
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TELE.update();
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@@ -453,16 +518,11 @@ public class TeleopV2 extends LinearOpMode {
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|||||||
scalar * ((robot.spin1Pos.getVoltage() - restPos) / 3.3) < spindexer + 0.01);
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scalar * ((robot.spin1Pos.getVoltage() - restPos) / 3.3) < spindexer + 0.01);
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||||||
}
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}
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||||||
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||||||
private double transferStamp = 0.0;
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|
||||||
private int tickerA = 1;
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|
||||||
private boolean transferIn = false;
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|
||||||
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|
||||||
public boolean shootTeleop(double spindexer) {
|
public boolean shootTeleop(double spindexer) {
|
||||||
// Set spin positions
|
// Set spin positions
|
||||||
robot.spin1.setPosition(spindexer);
|
robot.spin1.setPosition(spindexer);
|
||||||
robot.spin2.setPosition(1 - spindexer);
|
robot.spin2.setPosition(1 - spindexer);
|
||||||
|
|
||||||
|
|
||||||
// Check if spindexer has reached the target position
|
// Check if spindexer has reached the target position
|
||||||
if (spindexPosEqual(spindexer)) {
|
if (spindexPosEqual(spindexer)) {
|
||||||
if (tickerA == 1) {
|
if (tickerA == 1) {
|
||||||
@@ -486,7 +546,6 @@ public class TeleopV2 extends LinearOpMode {
|
|||||||
|
|
||||||
TELE.addLine("shotFinished");
|
TELE.addLine("shotFinished");
|
||||||
|
|
||||||
|
|
||||||
return false; // finished shooting
|
return false; // finished shooting
|
||||||
} else {
|
} else {
|
||||||
TELE.addLine("sIP");
|
TELE.addLine("sIP");
|
||||||
@@ -501,19 +560,38 @@ public class TeleopV2 extends LinearOpMode {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static double velPrediction(double distance) {
|
public double hoodAnglePrediction(double distance) {
|
||||||
|
|
||||||
double x = Math.sqrt(distance * distance + 24 * 24);
|
return 0.4;
|
||||||
|
|
||||||
double A = -211149.992;
|
|
||||||
double B = -1.19943;
|
|
||||||
double C = 3720.15909;
|
|
||||||
|
|
||||||
return A * Math.pow(x, B) + C;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void addOddThenRest(List<Integer> order, boolean oddColor) {
|
||||||
|
// Odd ball first
|
||||||
|
for (int i = 1; i <= 3; i++) if (getBallColor(i) == oddColor) order.add(i);
|
||||||
|
for (int i = 1; i <= 3; i++) if (getBallColor(i) != oddColor) order.add(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
void addOddInMiddle(List<Integer> order, boolean oddColor) {
|
||||||
|
// Odd ball second
|
||||||
|
for (int i = 1; i <= 3; i++) if (getBallColor(i) != oddColor) order.add(i);
|
||||||
|
for (int i = 1; i <= 3; i++) if (getBallColor(i) == oddColor) order.add(i);
|
||||||
|
for (int i = 1; i <= 3; i++) if (getBallColor(i) != oddColor && !order.contains(i)) order.add(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
void addOddLast(List<Integer> order, boolean oddColor) {
|
||||||
|
// Odd ball last
|
||||||
|
for (int i = 1; i <= 3; i++) if (getBallColor(i) != oddColor) order.add(i);
|
||||||
|
for (int i = 1; i <= 3; i++) if (getBallColor(i) == oddColor) order.add(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Returns color of ball in slot i (1-based)
|
||||||
|
boolean getBallColor(int slot) {
|
||||||
|
switch(slot) {
|
||||||
|
case 1: return green1;
|
||||||
|
case 2: return green2;
|
||||||
|
case 3: return green3;
|
||||||
|
}
|
||||||
|
return false; // default
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user