import java.awt.*; public class Board { Piece[][] board; public Board() { board = new Piece[8][8]; for (int i = 0; i <= 7; i++) { board[i][2] = new Pawn(i + 1, 2, "Black"); } for (int i = 0; i <= 7; i++) { board[i][7] = new Pawn(i + 1, 7, "Black"); } } public void draw(Graphics g) { for (Piece[] row : board) { for (Piece p : row) { if (p != null) p.draw(g); } } } }