added temp sprites and filled board
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@@ -13,7 +13,7 @@ public abstract class Piece {
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}
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public void draw(Graphics g) {
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g.drawImage(sprite, pos.x * 40, pos.y * 40, null);
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g.drawImage(sprite, (pos.x + 1) * 40, (pos.y + 1) * 40, null);
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}
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public abstract ArrayList<Position> getLegalMoves(Board board);
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