formatting
This commit is contained in:
Binary file not shown.
@@ -1,10 +1,8 @@
|
||||
import javax.swing.ImageIcon;
|
||||
|
||||
|
||||
public class Amendment extends Collectable {
|
||||
|
||||
public Amendment(int x, int y, int w, int h) {
|
||||
super(x, y, w, h, new ImageIcon("Sprites/Amendment.png"));
|
||||
}
|
||||
|
||||
}
|
||||
BIN
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1,6 +1,6 @@
|
||||
import java.awt.Graphics;
|
||||
import java.awt.Rectangle;
|
||||
import javax.swing.ImageIcon;
|
||||
import java.awt.Graphics;
|
||||
|
||||
public class Collidable extends Sprite {
|
||||
int x, y, width, height;
|
||||
|
||||
Binary file not shown.
+1
-2
@@ -3,7 +3,7 @@ import javax.swing.*;
|
||||
public class Display {
|
||||
public static void main(String[] args) {
|
||||
int boardWidth = 800;
|
||||
int boardHeight = 800;
|
||||
int boardHeight = 600;
|
||||
int tileSize = 20;
|
||||
|
||||
JFrame game = new JFrame();
|
||||
@@ -12,7 +12,6 @@ public class Display {
|
||||
game.setLocationRelativeTo(null);
|
||||
game.setResizable(false);
|
||||
|
||||
|
||||
Platformer platformer = new Platformer(boardWidth, boardHeight, tileSize);
|
||||
game.add(platformer);
|
||||
game.pack();
|
||||
|
||||
BIN
Binary file not shown.
+3
-3
@@ -1,5 +1,6 @@
|
||||
import javax.swing.ImageIcon;
|
||||
import java.util.*;
|
||||
import javax.swing.ImageIcon;
|
||||
|
||||
public class Enemy extends Collidable {
|
||||
int xVelo, yVelo;
|
||||
boolean alive;
|
||||
@@ -39,8 +40,7 @@ public class Enemy extends Collidable{
|
||||
if (c instanceof Tile) {
|
||||
Tile t = (Tile) c;
|
||||
// check if tile is below enemy's next position
|
||||
if (nextX + this.width > t.x && nextX < t.x + t.width &&
|
||||
t.y == this.y + this.height) {
|
||||
if (nextX + this.width > t.x && nextX < t.x + t.width && t.y == this.y + this.height) {
|
||||
edgeAhead = false;
|
||||
break;
|
||||
}
|
||||
|
||||
BIN
Binary file not shown.
Binary file not shown.
+27
-9
@@ -1,16 +1,19 @@
|
||||
import java.util.*;
|
||||
import java.io.*;
|
||||
import java.util.*;
|
||||
|
||||
public class LevelLoader {
|
||||
static int enemyWidth[] = {0, 31, 20, 20, 20, 20, 20, 29, 29, 20, 20};
|
||||
static int enemyHeight[] = {0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20};
|
||||
|
||||
public static void load(int tileSize,
|
||||
public static void load(
|
||||
int tileSize,
|
||||
ArrayList<Collidable> collidables,
|
||||
ArrayList<Collectable> collectables,
|
||||
ArrayList<Enemy> enemies,
|
||||
Flag flag,
|
||||
Player player, int level) throws IOException {
|
||||
Player player,
|
||||
int level)
|
||||
throws IOException {
|
||||
collidables.clear();
|
||||
collectables.clear();
|
||||
enemies.clear();
|
||||
@@ -26,12 +29,27 @@ public class LevelLoader {
|
||||
int x = col * tileSize;
|
||||
int y = row * tileSize;
|
||||
switch (c) {
|
||||
case 'B': collidables.add(new Brick(x, y, tileSize, tileSize)); break;
|
||||
case 'Q': collidables.add(new PowerBrick(x, y, tileSize, tileSize, 1)); break;
|
||||
case 'A': collectables.add(new Amendment(x, y, tileSize, tileSize)); break;
|
||||
case 'F': flag.setPosition(x, y, tileSize, tileSize); break;
|
||||
case 'P': player.x = x; player.y = y; player.rect.x = x; player.rect.y = y; break;
|
||||
case 'E': enemies.add(new Enemy(x,y,enemyWidth[level],enemyHeight[level],level)); break;
|
||||
case 'B':
|
||||
collidables.add(new Brick(x, y, tileSize, tileSize));
|
||||
break;
|
||||
case 'Q':
|
||||
collidables.add(new PowerBrick(x, y, tileSize, tileSize, 1));
|
||||
break;
|
||||
case 'A':
|
||||
collectables.add(new Amendment(x, y, tileSize, tileSize));
|
||||
break;
|
||||
case 'F':
|
||||
flag.setPosition(x, y, tileSize, tileSize);
|
||||
break;
|
||||
case 'P':
|
||||
player.x = x;
|
||||
player.y = y;
|
||||
player.rect.x = x;
|
||||
player.rect.y = y;
|
||||
break;
|
||||
case 'E':
|
||||
enemies.add(new Enemy(x, y, enemyWidth[level], enemyHeight[level], level));
|
||||
break;
|
||||
}
|
||||
}
|
||||
row++;
|
||||
|
||||
+2
-2
@@ -31,9 +31,9 @@
|
||||
.................................................................
|
||||
.
|
||||
.
|
||||
.................................................
|
||||
............E.....................................
|
||||
........BBBBB.............A....................................................................
|
||||
.........................QBQQQQQBBBB
|
||||
....................................................................................................
|
||||
.P.............E..............E...................E............................................................F..
|
||||
.P............................E...................E............................................................F..
|
||||
BBBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBBBB...BBBBBBB......................................BBBBBBBBBBBBBBBBBBBB
|
||||
Binary file not shown.
+19
-34
@@ -1,12 +1,10 @@
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.io.*;
|
||||
import java.awt.*;
|
||||
import java.awt.event.*;
|
||||
|
||||
import java.io.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import javax.swing.*;
|
||||
|
||||
|
||||
public class Platformer extends JPanel implements KeyListener, ActionListener {
|
||||
|
||||
// constants
|
||||
@@ -43,7 +41,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
Image heart, emptyHeart, slash, amendmentImg, powerImg, pressRImg, endImg, winImg, titleImg;
|
||||
ArrayList<Image> numbers;
|
||||
|
||||
|
||||
public Platformer(int boardWidth, int boardHeight, int tileSize) {
|
||||
// setup game
|
||||
this.boardWidth = boardWidth;
|
||||
@@ -54,7 +51,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
this.setFocusable(true);
|
||||
this.setLayout(null);
|
||||
|
||||
|
||||
pressedKeys = new HashMap<>();
|
||||
jumpPressed = false;
|
||||
gameOver = false;
|
||||
@@ -79,14 +75,14 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
cameraY = 0;
|
||||
currentLevel = 0;
|
||||
numbers = new ArrayList<>();
|
||||
for (int i =0; i < 10; i++) numbers.add((new ImageIcon("Sprites/Numbers/" + i + ".png")).getImage());
|
||||
for (int i = 0; i < 10; i++)
|
||||
numbers.add((new ImageIcon("Sprites/Numbers/" + i + ".png")).getImage());
|
||||
slash = new ImageIcon("Sprites/Numbers/Slash.png").getImage();
|
||||
amendmentImg = new ImageIcon("Sprites/Amendment.png").getImage();
|
||||
powerImg = new ImageIcon("Sprites/Powerup1.png").getImage();
|
||||
|
||||
gameTimer.start();
|
||||
|
||||
|
||||
// if i wanna add a button
|
||||
/*JButton gameStart = new JButton("Start Game");
|
||||
gameStart.addActionListener(e -> {
|
||||
@@ -112,8 +108,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
cameraY = player.y - boardHeight / 2;
|
||||
// cameraY = Math.max(0, cameraY);
|
||||
|
||||
|
||||
|
||||
// win
|
||||
allCollected = player.numAmendments >= numAm[currentLevel - 1];
|
||||
if (player.collidesWith(flag) && allCollected) {
|
||||
@@ -133,17 +127,17 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
if (Math.abs(player.xVelo) < MAXXVELO) {
|
||||
if (isKeyPressed(KeyEvent.VK_D) || isKeyPressed(KeyEvent.VK_RIGHT)) {
|
||||
player.xVelo += 1;
|
||||
}
|
||||
else if(isKeyPressed(KeyEvent.VK_A) || isKeyPressed(KeyEvent.VK_LEFT)){
|
||||
} else if (isKeyPressed(KeyEvent.VK_A) || isKeyPressed(KeyEvent.VK_LEFT)) {
|
||||
player.xVelo -= 1;
|
||||
}
|
||||
|
||||
}
|
||||
if (!isKeyPressed(KeyEvent.VK_D) && !isKeyPressed(KeyEvent.VK_RIGHT) && !isKeyPressed(KeyEvent.VK_A) && !isKeyPressed(KeyEvent.VK_LEFT)){ //friction
|
||||
if (!isKeyPressed(KeyEvent.VK_D)
|
||||
&& !isKeyPressed(KeyEvent.VK_RIGHT)
|
||||
&& !isKeyPressed(KeyEvent.VK_A)
|
||||
&& !isKeyPressed(KeyEvent.VK_LEFT)) { // friction
|
||||
if (player.xVelo > 0) {
|
||||
player.xVelo = Math.max(0, player.xVelo - FRICTION);
|
||||
}
|
||||
else if (player.xVelo < 0){
|
||||
} else if (player.xVelo < 0) {
|
||||
player.xVelo = Math.min(0, player.xVelo + FRICTION);
|
||||
}
|
||||
}
|
||||
@@ -156,8 +150,7 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
player.onGround = false;
|
||||
jumpPressed = true;
|
||||
player.airJumps = 0;
|
||||
}
|
||||
else if (player.curPower == 1 && player.airJumps < 1){
|
||||
} else if (player.curPower == 1 && player.airJumps < 1) {
|
||||
player.yVelo = -15;
|
||||
player.airJumps++;
|
||||
jumpPressed = true;
|
||||
@@ -173,7 +166,7 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
}
|
||||
|
||||
// fall out of world
|
||||
if (player.y > boardHeight){
|
||||
if (player.y > 2000) {
|
||||
loadLevel(currentLevel);
|
||||
player.health--;
|
||||
}
|
||||
@@ -197,8 +190,7 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
player.curPower = pu.id;
|
||||
player.powerTimer = Player.POWER_DURATION;
|
||||
}
|
||||
}
|
||||
else if (c instanceof Amendment){
|
||||
} else if (c instanceof Amendment) {
|
||||
Amendment am = (Amendment) c;
|
||||
if (player.collidesWith(am)) {
|
||||
player.numAmendments++;
|
||||
@@ -229,8 +221,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Powerup timer
|
||||
if (player.curPower > 0) {
|
||||
player.powerTimer--;
|
||||
@@ -269,7 +259,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// update enemies
|
||||
for (Enemy e : enemies) {
|
||||
e.patrol(collidables);
|
||||
@@ -327,14 +316,14 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
return;
|
||||
}
|
||||
|
||||
g.translate(-cameraX, -cameraY);
|
||||
|
||||
if (currentLevel > totalLevels) {
|
||||
g.drawImage(winImg, boardWidth / 2 - 100, boardHeight / 2 - 50, null);
|
||||
g.drawImage(pressRImg, boardWidth / 2 - 80, boardHeight / 2 + 60, null);
|
||||
return;
|
||||
}
|
||||
|
||||
g.translate(-cameraX, -cameraY);
|
||||
|
||||
player.draw(g);
|
||||
for (Collidable c : collidables) c.draw(g);
|
||||
for (Collectable c : collectables) c.draw(g);
|
||||
@@ -356,7 +345,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
|
||||
g.translate(cameraX, cameraY);
|
||||
|
||||
|
||||
int modAmt = 2000;
|
||||
int curTime = (int) System.currentTimeMillis() % modAmt;
|
||||
curTime = Math.abs(curTime);
|
||||
@@ -412,7 +400,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
g.drawImage(numbers.get(numAm[currentLevel - 1]), 390, 10, null);
|
||||
g.drawImage(amendmentImg, 420, 10, null);
|
||||
|
||||
|
||||
// draw powerup timer
|
||||
if (player.curPower == 1) {
|
||||
int secs = player.powerTimer / 66;
|
||||
@@ -463,9 +450,9 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
player.health = 3;
|
||||
gameOver = false;
|
||||
repaint();
|
||||
return;
|
||||
gameTimer.start();
|
||||
gameStarted = true;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (e.getKeyCode() == KeyEvent.VK_O) {
|
||||
@@ -483,7 +470,5 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
||||
|
||||
// dont need
|
||||
@Override
|
||||
public void keyTyped(KeyEvent e){
|
||||
|
||||
}
|
||||
public void keyTyped(KeyEvent e) {}
|
||||
}
|
||||
Binary file not shown.
+4
-5
@@ -1,5 +1,6 @@
|
||||
import javax.swing.ImageIcon;
|
||||
import java.util.*;
|
||||
import javax.swing.ImageIcon;
|
||||
|
||||
public class Player extends Collidable {
|
||||
|
||||
static final int JUMP_HEIGHT = 10;
|
||||
@@ -55,8 +56,7 @@ public class Player extends Collidable {
|
||||
int tileCenterX = t.x + t.width / 2;
|
||||
if (playerCenterX > tileCenterX) { // player on right side of tiile
|
||||
this.x = t.x + t.width;
|
||||
}
|
||||
else { //player on left side of tile
|
||||
} else { // player on left side of tile
|
||||
this.x = t.x - this.width;
|
||||
}
|
||||
this.xVelo = 0;
|
||||
@@ -71,8 +71,7 @@ public class Player extends Collidable {
|
||||
this.y = t.y - this.height;
|
||||
onGround = true;
|
||||
airJumps = 0;
|
||||
}
|
||||
else { // moving up, hit underside of tile
|
||||
} else { // moving up, hit underside of tile
|
||||
this.y = t.y + t.height;
|
||||
if (other instanceof PowerBrick) {
|
||||
PowerBrick pb = (PowerBrick) other;
|
||||
|
||||
Binary file not shown.
+1
-1
@@ -1,5 +1,5 @@
|
||||
import javax.swing.ImageIcon;
|
||||
import java.util.*;
|
||||
import javax.swing.ImageIcon;
|
||||
|
||||
public class PowerBrick extends Tile {
|
||||
int id;
|
||||
|
||||
Binary file not shown.
+2
-1
@@ -6,7 +6,8 @@ public class Powerup extends Collectable{
|
||||
|
||||
public Powerup(int x, int y, int w, int h, int id) {
|
||||
super(x, y, w, h, new ImageIcon("Sprites/Powerup" + id + ".png"));
|
||||
xVelo = 0; yVelo = -7;
|
||||
xVelo = 0;
|
||||
yVelo = -7;
|
||||
onGround = false;
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1,5 +1,5 @@
|
||||
import javax.swing.ImageIcon;
|
||||
import java.awt.Image;
|
||||
import javax.swing.ImageIcon;
|
||||
|
||||
public class Sprite {
|
||||
ImageIcon icon;
|
||||
|
||||
BIN
Binary file not shown.
Reference in New Issue
Block a user