formatting
This commit is contained in:
BIN
Amendment.class
Normal file
BIN
Amendment.class
Normal file
Binary file not shown.
@@ -1,10 +1,8 @@
|
|||||||
import javax.swing.ImageIcon;
|
import javax.swing.ImageIcon;
|
||||||
|
|
||||||
|
|
||||||
public class Amendment extends Collectable {
|
public class Amendment extends Collectable {
|
||||||
|
|
||||||
public Amendment(int x, int y, int w, int h) {
|
public Amendment(int x, int y, int w, int h) {
|
||||||
super(x, y, w, h, new ImageIcon("Sprites/Amendment.png"));
|
super(x, y, w, h, new ImageIcon("Sprites/Amendment.png"));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
BIN
Brick.class
Normal file
BIN
Brick.class
Normal file
Binary file not shown.
BIN
Collectable.class
Normal file
BIN
Collectable.class
Normal file
Binary file not shown.
BIN
Collidable.class
Normal file
BIN
Collidable.class
Normal file
Binary file not shown.
@@ -1,6 +1,6 @@
|
|||||||
|
import java.awt.Graphics;
|
||||||
import java.awt.Rectangle;
|
import java.awt.Rectangle;
|
||||||
import javax.swing.ImageIcon;
|
import javax.swing.ImageIcon;
|
||||||
import java.awt.Graphics;
|
|
||||||
|
|
||||||
public class Collidable extends Sprite {
|
public class Collidable extends Sprite {
|
||||||
int x, y, width, height;
|
int x, y, width, height;
|
||||||
|
|||||||
BIN
Display.class
Normal file
BIN
Display.class
Normal file
Binary file not shown.
@@ -3,7 +3,7 @@ import javax.swing.*;
|
|||||||
public class Display {
|
public class Display {
|
||||||
public static void main(String[] args) {
|
public static void main(String[] args) {
|
||||||
int boardWidth = 800;
|
int boardWidth = 800;
|
||||||
int boardHeight = 800;
|
int boardHeight = 600;
|
||||||
int tileSize = 20;
|
int tileSize = 20;
|
||||||
|
|
||||||
JFrame game = new JFrame();
|
JFrame game = new JFrame();
|
||||||
@@ -12,7 +12,6 @@ public class Display {
|
|||||||
game.setLocationRelativeTo(null);
|
game.setLocationRelativeTo(null);
|
||||||
game.setResizable(false);
|
game.setResizable(false);
|
||||||
|
|
||||||
|
|
||||||
Platformer platformer = new Platformer(boardWidth, boardHeight, tileSize);
|
Platformer platformer = new Platformer(boardWidth, boardHeight, tileSize);
|
||||||
game.add(platformer);
|
game.add(platformer);
|
||||||
game.pack();
|
game.pack();
|
||||||
|
|||||||
BIN
Enemy.class
Normal file
BIN
Enemy.class
Normal file
Binary file not shown.
@@ -1,5 +1,6 @@
|
|||||||
import javax.swing.ImageIcon;
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
import javax.swing.ImageIcon;
|
||||||
|
|
||||||
public class Enemy extends Collidable {
|
public class Enemy extends Collidable {
|
||||||
int xVelo, yVelo;
|
int xVelo, yVelo;
|
||||||
boolean alive;
|
boolean alive;
|
||||||
@@ -39,8 +40,7 @@ public class Enemy extends Collidable{
|
|||||||
if (c instanceof Tile) {
|
if (c instanceof Tile) {
|
||||||
Tile t = (Tile) c;
|
Tile t = (Tile) c;
|
||||||
// check if tile is below enemy's next position
|
// check if tile is below enemy's next position
|
||||||
if (nextX + this.width > t.x && nextX < t.x + t.width &&
|
if (nextX + this.width > t.x && nextX < t.x + t.width && t.y == this.y + this.height) {
|
||||||
t.y == this.y + this.height) {
|
|
||||||
edgeAhead = false;
|
edgeAhead = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
Flag.class
Normal file
BIN
Flag.class
Normal file
Binary file not shown.
BIN
LevelLoader.class
Normal file
BIN
LevelLoader.class
Normal file
Binary file not shown.
@@ -1,16 +1,19 @@
|
|||||||
import java.util.*;
|
|
||||||
import java.io.*;
|
import java.io.*;
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
public class LevelLoader {
|
public class LevelLoader {
|
||||||
static int enemyWidth[] = {0, 31, 20, 20, 20, 20, 20, 29, 29, 20, 20};
|
static int enemyWidth[] = {0, 31, 20, 20, 20, 20, 20, 29, 29, 20, 20};
|
||||||
static int enemyHeight[] = {0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20};
|
static int enemyHeight[] = {0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20};
|
||||||
|
|
||||||
public static void load(int tileSize,
|
public static void load(
|
||||||
|
int tileSize,
|
||||||
ArrayList<Collidable> collidables,
|
ArrayList<Collidable> collidables,
|
||||||
ArrayList<Collectable> collectables,
|
ArrayList<Collectable> collectables,
|
||||||
ArrayList<Enemy> enemies,
|
ArrayList<Enemy> enemies,
|
||||||
Flag flag,
|
Flag flag,
|
||||||
Player player, int level) throws IOException {
|
Player player,
|
||||||
|
int level)
|
||||||
|
throws IOException {
|
||||||
collidables.clear();
|
collidables.clear();
|
||||||
collectables.clear();
|
collectables.clear();
|
||||||
enemies.clear();
|
enemies.clear();
|
||||||
@@ -26,12 +29,27 @@ public class LevelLoader {
|
|||||||
int x = col * tileSize;
|
int x = col * tileSize;
|
||||||
int y = row * tileSize;
|
int y = row * tileSize;
|
||||||
switch (c) {
|
switch (c) {
|
||||||
case 'B': collidables.add(new Brick(x, y, tileSize, tileSize)); break;
|
case 'B':
|
||||||
case 'Q': collidables.add(new PowerBrick(x, y, tileSize, tileSize, 1)); break;
|
collidables.add(new Brick(x, y, tileSize, tileSize));
|
||||||
case 'A': collectables.add(new Amendment(x, y, tileSize, tileSize)); break;
|
break;
|
||||||
case 'F': flag.setPosition(x, y, tileSize, tileSize); break;
|
case 'Q':
|
||||||
case 'P': player.x = x; player.y = y; player.rect.x = x; player.rect.y = y; break;
|
collidables.add(new PowerBrick(x, y, tileSize, tileSize, 1));
|
||||||
case 'E': enemies.add(new Enemy(x,y,enemyWidth[level],enemyHeight[level],level)); break;
|
break;
|
||||||
|
case 'A':
|
||||||
|
collectables.add(new Amendment(x, y, tileSize, tileSize));
|
||||||
|
break;
|
||||||
|
case 'F':
|
||||||
|
flag.setPosition(x, y, tileSize, tileSize);
|
||||||
|
break;
|
||||||
|
case 'P':
|
||||||
|
player.x = x;
|
||||||
|
player.y = y;
|
||||||
|
player.rect.x = x;
|
||||||
|
player.rect.y = y;
|
||||||
|
break;
|
||||||
|
case 'E':
|
||||||
|
enemies.add(new Enemy(x, y, enemyWidth[level], enemyHeight[level], level));
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
row++;
|
row++;
|
||||||
|
|||||||
@@ -31,9 +31,9 @@
|
|||||||
.................................................................
|
.................................................................
|
||||||
.
|
.
|
||||||
.
|
.
|
||||||
.................................................
|
............E.....................................
|
||||||
........BBBBB.............A....................................................................
|
........BBBBB.............A....................................................................
|
||||||
.........................QBQQQQQBBBB
|
.........................QBQQQQQBBBB
|
||||||
....................................................................................................
|
....................................................................................................
|
||||||
.P.............E..............E...................E............................................................F..
|
.P............................E...................E............................................................F..
|
||||||
BBBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBBBB...BBBBBBB......................................BBBBBBBBBBBBBBBBBBBB
|
BBBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBBBB...BBBBBBB......................................BBBBBBBBBBBBBBBBBBBB
|
||||||
BIN
Platformer.class
Normal file
BIN
Platformer.class
Normal file
Binary file not shown.
@@ -1,12 +1,10 @@
|
|||||||
import java.util.ArrayList;
|
|
||||||
import java.util.HashMap;
|
|
||||||
import java.io.*;
|
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.awt.event.*;
|
import java.awt.event.*;
|
||||||
|
import java.io.*;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
import javax.swing.*;
|
import javax.swing.*;
|
||||||
|
|
||||||
|
|
||||||
public class Platformer extends JPanel implements KeyListener, ActionListener {
|
public class Platformer extends JPanel implements KeyListener, ActionListener {
|
||||||
|
|
||||||
// constants
|
// constants
|
||||||
@@ -43,7 +41,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
Image heart, emptyHeart, slash, amendmentImg, powerImg, pressRImg, endImg, winImg, titleImg;
|
Image heart, emptyHeart, slash, amendmentImg, powerImg, pressRImg, endImg, winImg, titleImg;
|
||||||
ArrayList<Image> numbers;
|
ArrayList<Image> numbers;
|
||||||
|
|
||||||
|
|
||||||
public Platformer(int boardWidth, int boardHeight, int tileSize) {
|
public Platformer(int boardWidth, int boardHeight, int tileSize) {
|
||||||
// setup game
|
// setup game
|
||||||
this.boardWidth = boardWidth;
|
this.boardWidth = boardWidth;
|
||||||
@@ -54,7 +51,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
this.setFocusable(true);
|
this.setFocusable(true);
|
||||||
this.setLayout(null);
|
this.setLayout(null);
|
||||||
|
|
||||||
|
|
||||||
pressedKeys = new HashMap<>();
|
pressedKeys = new HashMap<>();
|
||||||
jumpPressed = false;
|
jumpPressed = false;
|
||||||
gameOver = false;
|
gameOver = false;
|
||||||
@@ -79,14 +75,14 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
cameraY = 0;
|
cameraY = 0;
|
||||||
currentLevel = 0;
|
currentLevel = 0;
|
||||||
numbers = new ArrayList<>();
|
numbers = new ArrayList<>();
|
||||||
for (int i =0; i < 10; i++) numbers.add((new ImageIcon("Sprites/Numbers/" + i + ".png")).getImage());
|
for (int i = 0; i < 10; i++)
|
||||||
|
numbers.add((new ImageIcon("Sprites/Numbers/" + i + ".png")).getImage());
|
||||||
slash = new ImageIcon("Sprites/Numbers/Slash.png").getImage();
|
slash = new ImageIcon("Sprites/Numbers/Slash.png").getImage();
|
||||||
amendmentImg = new ImageIcon("Sprites/Amendment.png").getImage();
|
amendmentImg = new ImageIcon("Sprites/Amendment.png").getImage();
|
||||||
powerImg = new ImageIcon("Sprites/Powerup1.png").getImage();
|
powerImg = new ImageIcon("Sprites/Powerup1.png").getImage();
|
||||||
|
|
||||||
gameTimer.start();
|
gameTimer.start();
|
||||||
|
|
||||||
|
|
||||||
// if i wanna add a button
|
// if i wanna add a button
|
||||||
/*JButton gameStart = new JButton("Start Game");
|
/*JButton gameStart = new JButton("Start Game");
|
||||||
gameStart.addActionListener(e -> {
|
gameStart.addActionListener(e -> {
|
||||||
@@ -112,8 +108,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
cameraY = player.y - boardHeight / 2;
|
cameraY = player.y - boardHeight / 2;
|
||||||
// cameraY = Math.max(0, cameraY);
|
// cameraY = Math.max(0, cameraY);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// win
|
// win
|
||||||
allCollected = player.numAmendments >= numAm[currentLevel - 1];
|
allCollected = player.numAmendments >= numAm[currentLevel - 1];
|
||||||
if (player.collidesWith(flag) && allCollected) {
|
if (player.collidesWith(flag) && allCollected) {
|
||||||
@@ -133,17 +127,17 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
if (Math.abs(player.xVelo) < MAXXVELO) {
|
if (Math.abs(player.xVelo) < MAXXVELO) {
|
||||||
if (isKeyPressed(KeyEvent.VK_D) || isKeyPressed(KeyEvent.VK_RIGHT)) {
|
if (isKeyPressed(KeyEvent.VK_D) || isKeyPressed(KeyEvent.VK_RIGHT)) {
|
||||||
player.xVelo += 1;
|
player.xVelo += 1;
|
||||||
}
|
} else if (isKeyPressed(KeyEvent.VK_A) || isKeyPressed(KeyEvent.VK_LEFT)) {
|
||||||
else if(isKeyPressed(KeyEvent.VK_A) || isKeyPressed(KeyEvent.VK_LEFT)){
|
|
||||||
player.xVelo -= 1;
|
player.xVelo -= 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
if (!isKeyPressed(KeyEvent.VK_D) && !isKeyPressed(KeyEvent.VK_RIGHT) && !isKeyPressed(KeyEvent.VK_A) && !isKeyPressed(KeyEvent.VK_LEFT)){ //friction
|
if (!isKeyPressed(KeyEvent.VK_D)
|
||||||
|
&& !isKeyPressed(KeyEvent.VK_RIGHT)
|
||||||
|
&& !isKeyPressed(KeyEvent.VK_A)
|
||||||
|
&& !isKeyPressed(KeyEvent.VK_LEFT)) { // friction
|
||||||
if (player.xVelo > 0) {
|
if (player.xVelo > 0) {
|
||||||
player.xVelo = Math.max(0, player.xVelo - FRICTION);
|
player.xVelo = Math.max(0, player.xVelo - FRICTION);
|
||||||
}
|
} else if (player.xVelo < 0) {
|
||||||
else if (player.xVelo < 0){
|
|
||||||
player.xVelo = Math.min(0, player.xVelo + FRICTION);
|
player.xVelo = Math.min(0, player.xVelo + FRICTION);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -156,8 +150,7 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
player.onGround = false;
|
player.onGround = false;
|
||||||
jumpPressed = true;
|
jumpPressed = true;
|
||||||
player.airJumps = 0;
|
player.airJumps = 0;
|
||||||
}
|
} else if (player.curPower == 1 && player.airJumps < 1) {
|
||||||
else if (player.curPower == 1 && player.airJumps < 1){
|
|
||||||
player.yVelo = -15;
|
player.yVelo = -15;
|
||||||
player.airJumps++;
|
player.airJumps++;
|
||||||
jumpPressed = true;
|
jumpPressed = true;
|
||||||
@@ -173,7 +166,7 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
}
|
}
|
||||||
|
|
||||||
// fall out of world
|
// fall out of world
|
||||||
if (player.y > boardHeight){
|
if (player.y > 2000) {
|
||||||
loadLevel(currentLevel);
|
loadLevel(currentLevel);
|
||||||
player.health--;
|
player.health--;
|
||||||
}
|
}
|
||||||
@@ -197,8 +190,7 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
player.curPower = pu.id;
|
player.curPower = pu.id;
|
||||||
player.powerTimer = Player.POWER_DURATION;
|
player.powerTimer = Player.POWER_DURATION;
|
||||||
}
|
}
|
||||||
}
|
} else if (c instanceof Amendment) {
|
||||||
else if (c instanceof Amendment){
|
|
||||||
Amendment am = (Amendment) c;
|
Amendment am = (Amendment) c;
|
||||||
if (player.collidesWith(am)) {
|
if (player.collidesWith(am)) {
|
||||||
player.numAmendments++;
|
player.numAmendments++;
|
||||||
@@ -229,8 +221,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Powerup timer
|
// Powerup timer
|
||||||
if (player.curPower > 0) {
|
if (player.curPower > 0) {
|
||||||
player.powerTimer--;
|
player.powerTimer--;
|
||||||
@@ -269,7 +259,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// update enemies
|
// update enemies
|
||||||
for (Enemy e : enemies) {
|
for (Enemy e : enemies) {
|
||||||
e.patrol(collidables);
|
e.patrol(collidables);
|
||||||
@@ -327,14 +316,14 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
g.translate(-cameraX, -cameraY);
|
|
||||||
|
|
||||||
if (currentLevel > totalLevels) {
|
if (currentLevel > totalLevels) {
|
||||||
g.drawImage(winImg, boardWidth / 2 - 100, boardHeight / 2 - 50, null);
|
g.drawImage(winImg, boardWidth / 2 - 100, boardHeight / 2 - 50, null);
|
||||||
g.drawImage(pressRImg, boardWidth / 2 - 80, boardHeight / 2 + 60, null);
|
g.drawImage(pressRImg, boardWidth / 2 - 80, boardHeight / 2 + 60, null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
g.translate(-cameraX, -cameraY);
|
||||||
|
|
||||||
player.draw(g);
|
player.draw(g);
|
||||||
for (Collidable c : collidables) c.draw(g);
|
for (Collidable c : collidables) c.draw(g);
|
||||||
for (Collectable c : collectables) c.draw(g);
|
for (Collectable c : collectables) c.draw(g);
|
||||||
@@ -356,7 +345,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
|
|
||||||
g.translate(cameraX, cameraY);
|
g.translate(cameraX, cameraY);
|
||||||
|
|
||||||
|
|
||||||
int modAmt = 2000;
|
int modAmt = 2000;
|
||||||
int curTime = (int) System.currentTimeMillis() % modAmt;
|
int curTime = (int) System.currentTimeMillis() % modAmt;
|
||||||
curTime = Math.abs(curTime);
|
curTime = Math.abs(curTime);
|
||||||
@@ -412,7 +400,6 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
g.drawImage(numbers.get(numAm[currentLevel - 1]), 390, 10, null);
|
g.drawImage(numbers.get(numAm[currentLevel - 1]), 390, 10, null);
|
||||||
g.drawImage(amendmentImg, 420, 10, null);
|
g.drawImage(amendmentImg, 420, 10, null);
|
||||||
|
|
||||||
|
|
||||||
// draw powerup timer
|
// draw powerup timer
|
||||||
if (player.curPower == 1) {
|
if (player.curPower == 1) {
|
||||||
int secs = player.powerTimer / 66;
|
int secs = player.powerTimer / 66;
|
||||||
@@ -463,9 +450,9 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
player.health = 3;
|
player.health = 3;
|
||||||
gameOver = false;
|
gameOver = false;
|
||||||
repaint();
|
repaint();
|
||||||
return;
|
gameTimer.start();
|
||||||
|
gameStarted = true;
|
||||||
}
|
}
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (e.getKeyCode() == KeyEvent.VK_O) {
|
if (e.getKeyCode() == KeyEvent.VK_O) {
|
||||||
@@ -483,7 +470,5 @@ public class Platformer extends JPanel implements KeyListener, ActionListener{
|
|||||||
|
|
||||||
// dont need
|
// dont need
|
||||||
@Override
|
@Override
|
||||||
public void keyTyped(KeyEvent e){
|
public void keyTyped(KeyEvent e) {}
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
BIN
Player.class
Normal file
BIN
Player.class
Normal file
Binary file not shown.
@@ -1,5 +1,6 @@
|
|||||||
import javax.swing.ImageIcon;
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
import javax.swing.ImageIcon;
|
||||||
|
|
||||||
public class Player extends Collidable {
|
public class Player extends Collidable {
|
||||||
|
|
||||||
static final int JUMP_HEIGHT = 10;
|
static final int JUMP_HEIGHT = 10;
|
||||||
@@ -55,8 +56,7 @@ public class Player extends Collidable {
|
|||||||
int tileCenterX = t.x + t.width / 2;
|
int tileCenterX = t.x + t.width / 2;
|
||||||
if (playerCenterX > tileCenterX) { // player on right side of tiile
|
if (playerCenterX > tileCenterX) { // player on right side of tiile
|
||||||
this.x = t.x + t.width;
|
this.x = t.x + t.width;
|
||||||
}
|
} else { // player on left side of tile
|
||||||
else { //player on left side of tile
|
|
||||||
this.x = t.x - this.width;
|
this.x = t.x - this.width;
|
||||||
}
|
}
|
||||||
this.xVelo = 0;
|
this.xVelo = 0;
|
||||||
@@ -71,8 +71,7 @@ public class Player extends Collidable {
|
|||||||
this.y = t.y - this.height;
|
this.y = t.y - this.height;
|
||||||
onGround = true;
|
onGround = true;
|
||||||
airJumps = 0;
|
airJumps = 0;
|
||||||
}
|
} else { // moving up, hit underside of tile
|
||||||
else { // moving up, hit underside of tile
|
|
||||||
this.y = t.y + t.height;
|
this.y = t.y + t.height;
|
||||||
if (other instanceof PowerBrick) {
|
if (other instanceof PowerBrick) {
|
||||||
PowerBrick pb = (PowerBrick) other;
|
PowerBrick pb = (PowerBrick) other;
|
||||||
|
|||||||
BIN
PowerBrick.class
Normal file
BIN
PowerBrick.class
Normal file
Binary file not shown.
@@ -1,5 +1,5 @@
|
|||||||
import javax.swing.ImageIcon;
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
import javax.swing.ImageIcon;
|
||||||
|
|
||||||
public class PowerBrick extends Tile {
|
public class PowerBrick extends Tile {
|
||||||
int id;
|
int id;
|
||||||
|
|||||||
BIN
Powerup.class
Normal file
BIN
Powerup.class
Normal file
Binary file not shown.
@@ -6,7 +6,8 @@ public class Powerup extends Collectable{
|
|||||||
|
|
||||||
public Powerup(int x, int y, int w, int h, int id) {
|
public Powerup(int x, int y, int w, int h, int id) {
|
||||||
super(x, y, w, h, new ImageIcon("Sprites/Powerup" + id + ".png"));
|
super(x, y, w, h, new ImageIcon("Sprites/Powerup" + id + ".png"));
|
||||||
xVelo = 0; yVelo = -7;
|
xVelo = 0;
|
||||||
|
yVelo = -7;
|
||||||
onGround = false;
|
onGround = false;
|
||||||
this.id = id;
|
this.id = id;
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
Projectile.class
Normal file
BIN
Projectile.class
Normal file
Binary file not shown.
BIN
Sprite.class
Normal file
BIN
Sprite.class
Normal file
Binary file not shown.
@@ -1,5 +1,5 @@
|
|||||||
import javax.swing.ImageIcon;
|
|
||||||
import java.awt.Image;
|
import java.awt.Image;
|
||||||
|
import javax.swing.ImageIcon;
|
||||||
|
|
||||||
public class Sprite {
|
public class Sprite {
|
||||||
ImageIcon icon;
|
ImageIcon icon;
|
||||||
|
|||||||
BIN
Tile.class
Normal file
BIN
Tile.class
Normal file
Binary file not shown.
Reference in New Issue
Block a user